By ImAxel
2 favoritesOutline shader for mesh edges. Supports placement preview, highlighting interactable objects, and showing incomplete structures.
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By ImAxel
2 favoritesOutline shader for mesh edges. Supports placement preview, highlighting interactable objects, and showing incomplete structures.
By ImAxel
2 favoritesScatter Graph is a node based terrain scattering tool that generates placement data ahead of time and dynamically spawns objects at runtime.
By ImAxel
A fully rigidbody-based first-person character controller for Unity using the new Input System, compatible with all render pipelines.