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Cross-platform GPU lightmap baker built on Unity Compute Shaders. Path-traced GI, NLM denoiser, IES, portals, SSS. AMD/NVIDIA/Intel — no CUDA, no native plugins.
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Cross-platform GPU lightmap baker built on Unity Compute Shaders. Path-traced GI, NLM denoiser, IES, portals, SSS. AMD/NVIDIA/Intel — no CUDA, no native plugins.