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A ready-to-use shader, material, and controller creating stretching and bending flame effects for rockets or torches.
3 assets from this publisher across the stores we track.
A ready-to-use shader, material, and controller creating stretching and bending flame effects for rockets or torches.
A step sequencer for unity events that controls object properties in a time matrix, for gun patterns, animation sequences, or story parts.
A graph-based geometry designer for creating plants, stones, and rocks in lowpoly or highpoly. Draw nodes and edges — no scripting required.