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Tier 3
Includes lower tiers, plus 10 additional assets:
14 assets total
$23.38
Procedural Materials In Blender Course
Learn how to create procedural materials in Blender using shader nodes. This course covers everything from basic shader properties and PBR textures to more advanced materials, masks, and mathematical operations.You'll work with reflection, roughness, emission, bump, and displacement, and learn how to control textures using coordinates and math nodes. We'll also cover procedural tiles, glass, holographic shaders, and volumetric materials.What You'll Learn:Shader Fundamentals: Understand shader types, material properties, and Blender's Shader Editor.PBR Materials: Work with PBR textures, reflections, roughness, and emission.Bump & Displacement: Add surface details using bump and displacement nodes.Procedural Texturing: Use texture coordinates, math nodes, and masks to create and control materials.Advanced Shaders: Create procedural tiles, realistic glass, and holographic effects.Texture Mixing: Combine different textures and use shader math to control material properties.Volumetric Materials: Work with volume shaders to create atmospheric effects.With 23 lessons and almost five hours of content, the course covers different approaches to creating procedural materials in Blender, from basic node setups to more advanced shaders.
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Creating an Outdoor Environment in Blender
Learn how to create a detailed outdoor environment in Blender. In this course, you’ll follow the process of building a snowy winter scene, from creating the initial blockout and modeling natural elements to texturing, lighting, and final rendering.You’ll learn how to create rocks, trees, and bushes, work with displacement modifiers, and use Blender’s add-ons to create natural environments. We’ll also cover procedural materials, snow simulation, particle systems, and lighting techniques to make the scene look more realistic.What You’ll Learn:Scene Creation & Composition: Create a blockout, work with references, and arrange objects to build your environment.3D Modeling: Create rocks using subdivision and displacement modifiers, and generate trees and bushes with the Sapling Tree add-on.Materials & Texturing: Work with procedural materials, textures, and shader nodes to create rocks, vegetation, and snow-covered surfaces.Snow & Particle Systems: Add realistic snow to objects and create falling snow using particle systems, wind, and turbulence.Environment Details: Create backgrounds using transparent images, work with vegetation, and add details to improve the overall scene.Lighting & Rendering: Set up HDRI lighting, create volumetric fog, work with Cycles, and adjust render settings for the final result.The course covers the process of creating a complete outdoor environment in Blender, from the initial scene setup to the final render, with techniques you can also use in your own 3D projects.
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Creating a Modern House In Blender Course - Part 2
Learn how to model and render a modern house in Blender. This course series covers the process of architectural modeling, from working with floor plans and creating the building structure to modeling furniture, adding materials, and producing final renders.You'll learn how to create walls, doors, windows, and interior furniture, along with detailed kitchens and bathrooms. We'll also cover texturing, lighting, compositing, and camera animation for architectural visualization.What You'll Learn:Floor Plans & Architecture: Work with references, floor plans, and building layouts to create the structure of your house.3D Modeling: Create walls, floors, doors, windows, and staircases.Furniture & Interiors: Model beds, sofas, tables, chairs, wardrobes, and other interior elements.Materials & Texturing: Apply textures and materials to walls, floors, furniture, and interior objects.Lighting & Rendering: Set up lights and cameras, adjust render settings, and use compositing to finish your renders.Camera Animation: Create animated camera movements to present your interior scenes.
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Creating a Modern House In Blender Course - Part 3
Learn how to model and render a modern house in Blender. This course series covers the process of architectural modeling, from working with floor plans and creating the building structure to modeling furniture, adding materials, and producing final renders.You'll learn how to create walls, doors, windows, and interior furniture, along with detailed kitchens and bathrooms. We'll also cover texturing, lighting, compositing, and camera animation for architectural visualization.What You'll Learn:Floor Plans & Architecture: Work with references, floor plans, and building layouts to create the structure of your house.3D Modeling: Create walls, floors, doors, windows, and staircases.Furniture & Interiors: Model beds, sofas, tables, chairs, wardrobes, and other interior elements.Materials & Texturing: Apply textures and materials to walls, floors, furniture, and interior objects.Lighting & Rendering: Set up lights and cameras, adjust render settings, and use compositing to finish your renders.Camera Animation: Create animated camera movements to present your interior scenes.
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Creating Low Poly Cyberpunk Scenes with Blender
Learn how to create low-poly cyberpunk environments in Blender. In this course, you'll build a complete scene, from the initial blockout and modeling individual assets to materials, lighting, and final rendering. You'll learn how to create 3D props, modular assets, and a low-poly car, then combine them into a cyberpunk environment. We'll also cover neon signs, lighting, render settings, and compositing to finish the scene.What You'll Learn:Scene Blockout: Plan your environment and create the initial scene layout.3D Modeling: Create low-poly props, modular assets, and a car for your environment.Materials & Neon Signs: Apply materials and create neon signs for your cyberpunk scene.Lighting & Rendering: Set up lighting and adjust render settings to achieve the desired look.Compositing: Use Blender's compositing tools to make final adjustments to your renders.
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Learn Geometry Nodes Animation in Blender
Learn how to create procedural animations in Blender using Geometry Nodes. In this course, you'll work with node-based systems to control geometry, transformations, and animation without manually animating every object.You'll learn how to work with vectors, curves, instances, and noise textures to create different procedural effects. We'll also cover material attributes, proximity-based effects, raycasting, and practical examples before moving on to the final project.What You'll Learn:Geometry Nodes Fundamentals: Understand how Geometry Nodes work and how to build node-based systems.Geometry & Transformations: Control geometry using transformations, vectors, and mathematical operations.Curves & Instances: Work with curves and instances to create procedural arrangements and animations.Procedural Effects: Create proximity-based effects, paper animations, and animated diagrams.Raycasting: Learn how raycasting works and use it in practical Geometry Nodes setups.Final Project: Apply the techniques covered throughout the course to a complete project.
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Unreal Engine 5 Blueprints Course
Learn how to create gameplay systems and work with Blueprints in Unreal Engine 5. In this course, you’ll explore the fundamentals of Blueprint visual scripting, from working with variables and functions to building interactive systems and managing gameplay logic.You’ll start with the basics of Blueprints, learning how to use variables, operators, events, functions, and macros. As you progress, you’ll work with more advanced concepts such as arrays, loops, structs, casting, and Blueprint communication.Throughout the course, you’ll also create practical gameplay systems, including key and door interactions and a simple inventory system, to understand how different Blueprints work together in a game.What You’ll Learn:Blueprint Fundamentals: Understand Blueprint visual scripting, variables, operators, functions, events, and macros.Variables & Data Types: Work with integers, floats, vectors, rotators, strings, structs, and enums.Gameplay Systems: Create interactive systems, including key and door interactions and a simple inventory system.Logic & Flow Control: Use branches, loops, arrays, and other Blueprint nodes to control gameplay logic.Actors & Components: Understand Actors, Scene Components, Primitive Components, Pawns, Characters, GameModes, and Controllers.Blueprint Communication: Learn how Blueprints communicate through casting, Event Dispatchers, and Blueprint Interfaces.The course combines explanations with practical examples to help you understand how Blueprints work and use them to create your own gameplay systems in Unreal Engine 5.
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Low Poly Environment Scene Course
Learn how to create stylized low-poly environments in Blender. In this course, you'll build a complete scene, from modeling landscapes, vegetation, and buildings to creating characters and putting everything together.You'll learn how to model rocks, trees, flowers, mountains, water, and other natural elements, along with buildings and props. We'll also cover using Geometry Nodes to populate environments, creating low-poly characters, and basic character rigging.What You'll Learn:Low Poly Modeling: Create rocks, trees, foliage, flowers, and other environmental assets.Landscape Creation: Model terrain, mountains, cliffs, and water for your scene.Geometry Nodes: Use Geometry Nodes to populate your environment with 3D assets.Buildings & Props: Create a lighthouse, buildings, and different objects for your environment.Character Creation & Rigging: Model low-poly characters and prepare them for animation.Scene Creation: Organize and arrange your assets to build and finalize a complete environment.
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Creating Game Environments with Blender, Substance Painter & Unity
Learn how to create detailed 3D game environments using Blender, Substance Painter, and Unity. In this course, you’ll follow the process of building a snowy sci-fi environment, from 3D modeling and texturing to lighting, visual effects, and final scene creation.You’ll learn how to create and prepare 3D assets in Blender, work with UV maps, and develop detailed textures using Substance Painter. Then, you’ll bring everything into Unity, create custom shaders, build terrain, and add environmental effects to bring the scene together.What You’ll Learn:3D Modeling: Create props, sci-fi objects, and other assets for your environment.UV Mapping & Texturing: Prepare UV maps, bake textures, and create detailed materials using Substance Painter.Unity & Shader Graph: Create custom shaders and work with materials, reflections, and emission.Environment Creation: Build and texture terrain, arrange assets, and create a complete snowy environment.Lighting & Visual Effects: Add fog, snowfall, particle effects, and lighting to improve the atmosphere of your scene.Final Scene: Set up the camera, create a simple animation, and apply final visual adjustments.The course covers the full workflow, from creating individual 3D assets to putting everything together in Unity, with techniques you can also use in your own projects.
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Bonus Coupon - 50% Discount Code
As a bonus, you'll receive a 50% discount code to use on any product in our store. No product restrictions, just half off whatever you choose.
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Tier 2
Includes lower tiers, plus 3 additional assets:
4 assets total
$15.93
Blender Modelling for Beginners Course
Learn how to create 3D models in Blender using different modeling tools and modifiers. This course covers the fundamentals of working with geometry, from selection and basic modeling operations to hard-surface modeling, topology, and more advanced modifiers.What You'll Learn:Modeling Fundamentals: Work with selection, movement, extrusion, loop cuts, insets, and other modeling tools.Modifiers: Use Array, Bevel, Boolean, Subdivision Surface, Remesh, Solidify, and other Blender modifiers.Deformation Tools: Work with modifiers such as Curve, Lattice, Shrinkwrap, Simple Deform, and Surface Deform.Hard Surface & Sculpting: Explore hard surface modeling, subdivision surface modeling, and sculpting techniques.Snapping & Transformations: Use snapping tools, pivot points, and proportional editing to control your models.Normals & Topology: Understand surface normals, shading, mesh topology, and cleanup techniques.Practical Examples: Apply different modeling tools and modifiers to create 3D objects.
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Creating a Modern House In Blender Course - Part 1
Learn how to model and render a modern house in Blender. This course series covers the process of architectural modeling, from working with floor plans and creating the building structure to modeling furniture, adding materials, and producing final renders.You'll learn how to create walls, doors, windows, and interior furniture, along with detailed kitchens and bathrooms. We'll also cover texturing, lighting, compositing, and camera animation for architectural visualization.What You'll Learn:Floor Plans & Architecture: Work with references, floor plans, and building layouts to create the structure of your house.3D Modeling: Create walls, floors, doors, windows, and staircases.Furniture & Interiors: Model beds, sofas, tables, chairs, wardrobes, and other interior elements.Materials & Texturing: Apply textures and materials to walls, floors, furniture, and interior objects.Lighting & Rendering: Set up lights and cameras, adjust render settings, and use compositing to finish your renders.Camera Animation: Create animated camera movements to present your interior scenes.
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Modern Interior in Blender Course
Learn how to create a modern interior scene in Blender. In this mini-course, you'll follow the process of preparing a scene, modeling architectural elements, and applying materials to complete your interior.What You'll Learn:Scene Preparation: Set up your Blender scene for interior modeling.Windows & Curtains: Model windows and curtains for your interior.Balcony Modeling: Create a balcony and work with the surrounding architectural elements.Interior Design: Arrange and develop the interior space.Materials: Create and apply materials to different objects and surfaces.Final Adjustments: Add finishing touches to complete your interior scene.
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Tier 1
one-time unlock
1 asset total
$5.30
Blender Basics For Beginners Course
Learn the fundamentals of Blender and get started with 3D modeling. This course introduces Blender's interface, essential tools, and basic workflows, from working with objects and editing geometry to materials, cameras, and rendering.You'll learn how to navigate Blender and work with basic modeling tools and modifiers. We'll also cover materials, camera settings, rendering, and a final beginner project.What You'll Learn:Blender Interface: Get familiar with Blender's workspace, tools, navigation, and preferences.Object Manipulation: Move, rotate, scale, and duplicate objects, and work with the 3D cursor.Basic 3D Modeling: Use Edit Mode, extrusion, subdivision, and loop cuts to create and modify geometry.Modifiers: Learn how to use Blender's modifiers to adjust and modify objects.Materials: Create and apply materials to your 3D models.Cameras & Rendering: Work with viewport settings, cameras, and rendering options.Beginner Project: Apply what you've learned to create a simple project in Blender.