Unity
Vertex Ambient Occlusion Generator
$25
Rated 5.0/5 from 24 ratings on Unity.
About Vertex Ambient Occlusion Generator
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > Textures & Materials
Editor tool for calculating mesh ambient occlusion per-vertex. Includes 3 types of solvers for high-detail and low-poly meshes. Generated ambient occlusion can be saved inside any mesh vertex buffer (uv0-uv7, normal, tangent or vertex color). Ambient occlusion solver can interact with surrounding objects. Mesh doesn't need UV coordinates for AO calculation. Built-in mesh combine and optimization tools.