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Price history
Lowest recorded standalone price: $10. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Unit Formation
Few components to help you move units into specific formations at runtime or in editor! You can use existing formations or create your own. This package works out of the box for all provided functionality and no coding is required! Placement of game objects in formation either direction of drag, or stretching formations with drag. Use different components to position units in Editor and in Runtime. Control formation per unit group. Add customisable unit formation visuals when placement is active specifies prefab object for unit positions. Extendable visuals interface for customisation. Generate formation positions, formation facing specified angle. Generate formation positions, formation faces angle calculated by the path units will take. When units reach destination, they rotate towards their formation direction. Includes formations: Line, Rectangle, Rectangle Border, Ring, Filled Circle, Triangle, Triangle Border & Cone. Adjustable spacing on pre-existing formations. Move rotation pivot from front of the formation, to the center. Add random noise/offset to units final positions. Easy interface to add your own formation. Input support for Unity's old and new system. Supports scaled and unscaled time, which means it does not need to be effected by game time slowed down or game pause. Includes scene that demonstrates all features. Provides support for unit navigation/movement with: Unity's built-in NavMesh system. A* Pathfinding Project package.
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