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Ultra Performance Tools preview
Unity

Ultra Performance Tools

By Zadkiel Studios©

Current price
$25
Lowest recorded
$25
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Price history

Lowest recorded standalone price: $25. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Ultra Performance Tools Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $12.50 $25.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Ultra Performance Tools

  • Tools, Systems & Learning > Development Tools & Automation
Ultra Performance Tools
Your Complete Performance Monitoring & Benchmarking Suite.

Stop guessing and start optimizing. Ultra Performance Tools is a comprehensive, professional-grade suite that goes far beyond a simple FPS counter. It provides you with the in-depth data and powerful analysis tools you need to monitor, benchmark, and truly optimize your Unity projects.

Whether you're an indie developer hunting down performance bottlenecks or a professional studio needing detailed reports for QA, this suite is your all-in-one solution for making data-driven decisions.

Key Features

- Real-time Performance Monitoring: Track FPS, Frametime, CPU/GPU Time, Memory (RAM & VRAM), GC Allocations, Draw Calls, Batches, and more with high precision.

- Advanced Benchmarking Suite: Run controlled performance tests with warm-up periods. Generate detailed .txt reports and stunning, interactive .html reports with multi-metric comparative graphs.

- Deeply Customizable UI: Utilize PerformanceProfile ScriptableObjects to create, save, and switch between different monitoring layouts. Control everything from colors and text formatting to UI alignment.

- Extensible API: Add your own custom game data as new metrics to the counter. Use the core engine headlessly (without UI) for custom server-side logging or your own tools.

- Performance Alerts: Trigger your own game logic via UnityEvents when performance drops below or exceeds a certain threshold.

- Plug & Play Setup: Get started in seconds with dedicated menu items that create a fully configured counter and benchmark UI with a single click.

Why Choose Ultra Performance Tools?

Go Beyond a Simple FPS Counter
Most performance tools just show you the FPS. We provide a complete picture. With our PerformanceProfile system, you can create multiple monitoring layouts—a minimal view for gameplay testing, a detailed view for deep debugging—and switch between them on the fly. Configure dynamic colors to instantly spot when performance drops.

Benchmark Like a Pro
The built-in Benchmark Manager is a game-changer.

- Run Controlled Tests: Define warm-up periods and test durations for consistent, reliable results.
- Automate Scenarios: Use UnityEvents to trigger camera fly-throughs, AI routines, or VFX sequences in sync with your benchmark.
- Generate Stunning Reports: Get a simple .txt summary or a beautiful, interactive HTML report with comparative graphs. Analyze how CPU spikes affect your framerate with multi-metric visualization. Share these reports with your team easily.

Total Visual and Functional Control
The entire system is designed for flexibility.

- Customizable UI: Don't like our prefabs? Use your own! Simply link your styled UI elements in the inspector.
- Extensible API: Need to track how many enemies are active or how much network traffic you're generating? Register it as a custom metric with one line of code. These metrics are automatically available for display, CSV logging, and benchmark graphing.

Designed for Your Workflow

- One-Click Installers: Use the Tools > Ultra Performance Tools menu to instantly add a Counter or a Benchmark Manager to your scene.
- Clean Inspector: All components feature a clean, organized, and tabbed inspector to make configuration a breeze.
- Headless Engine: The core data collection engine is a pure C# class, completely decoupled from the UI. Use it on its own for server-side monitoring or to feed data into your own custom debugging tools.

What's Included?
- UltraFpsCounter - The main UI controller.
- UltraPerformanceEngine - The core data collection engine.
- BenchmarkManager - The advanced benchmarking module.
- PerformanceProfile - The ScriptableObject for UI configuration.
- Powerful, intuitive custom editor inspectors for all components.
- One-click menu installers for easy setup.
- Pre-configured prefabs for the Counter UI and the Benchmark Report UI.
- A professional HTML template for interactive benchmark reports.
- Full C# source code.
- Comprehensive PDF documentation.

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