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Lowest recorded standalone price: $30. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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Last three months, in USD. Bundle prices cover the whole package.
About Ultra Optimizer Tools
- Tools, Systems & Learning > Development Tools & Automation
Ultra Optimizer Tools is an all-in-one suite designed to bring industry-standard optimization workflows directly into Unity. Inspired by high-end geometry tools, it allows you to Fix, Decimate, and Simplify your assets without ever opening Blender or Maya.
Whether you are targeting Mobile, VR, or High-End PC, this toolkit provides the essential features to reduce polygon counts and Draw Calls efficiently.
CORE FEATURES
1. Scene Analyzer & Doctor
Don't guess where the lag comes from.
Performance Dashboard: View Triangles, Vertices, and Memory usage in real-time.
Scene Doctor: Automatically diagnose common issues (Real-time lights, Missing UVs, Heavy Mesh Colliders) and get actionable fixes.
Snapshots: Compare "Before vs. After" stats to verify your optimizations.
2. Mesh Engineering & Decimation
Advanced geometry processing powered by robust algorithms.
Decimator: Reduce triangle count by up to 99% while preserving UVs and boundaries.
Mesh Repair: Weld vertices, recalculate normals, and fix orientation issues.
Lightmap UVs: Generate UV2 channels for baked lighting directly in the inspector.
Z-Fighting Fix: Resolve flickering textures with a single click.
3. Auto LOD Generator
Create Level of Detail chains instantly.
One-Click Generation: Automatically generates LOD1, LOD2, etc., based on smart analysis.
Auto-Setup: Creates the decimated meshes and assigns them to a standard Unity LODGroup component.
4. 3D Capture (Impostors & Billboards)
Extreme optimization for background objects and foliage.
Impostor Baker: Convert complex 3D meshes into optimized "Fake 3D" sprites (Spherical or Cylindrical modes).
Billboards: Bake simple Quads for distant objects.
Isolated Baking: Captures objects in a void to ensure perfect alpha transparency.
5. Object Refactor
Organize your hierarchy for better performance.
Smart Merge: Combine multiple objects into one mesh. Consolidates geometry by Material to drastically reduce Draw Calls.
Explode: Split meshes with multiple sub-meshes into individual objects.
Replace: Batch replace objects with Prefabs or Meshes.
WHY ULTRA OPTIMIZER?
Save Time: No need to export/import .FBX files constantly.
Non-Destructive: All generated assets are saved in a separate folder, keeping your originals safe.
Undo Support: Every operation supports Unity's Undo system.
Pipeline Agnostic: Works with Built-in, URP, and HDRP.
COMPATIBILITY
Compatible with Unity 2021.3 LTS and higher.
Supports PC, Mac, Mobile (Android/iOS), and VR.
Whether you are targeting Mobile, VR, or High-End PC, this toolkit provides the essential features to reduce polygon counts and Draw Calls efficiently.
CORE FEATURES
1. Scene Analyzer & Doctor
Don't guess where the lag comes from.
Performance Dashboard: View Triangles, Vertices, and Memory usage in real-time.
Scene Doctor: Automatically diagnose common issues (Real-time lights, Missing UVs, Heavy Mesh Colliders) and get actionable fixes.
Snapshots: Compare "Before vs. After" stats to verify your optimizations.
2. Mesh Engineering & Decimation
Advanced geometry processing powered by robust algorithms.
Decimator: Reduce triangle count by up to 99% while preserving UVs and boundaries.
Mesh Repair: Weld vertices, recalculate normals, and fix orientation issues.
Lightmap UVs: Generate UV2 channels for baked lighting directly in the inspector.
Z-Fighting Fix: Resolve flickering textures with a single click.
3. Auto LOD Generator
Create Level of Detail chains instantly.
One-Click Generation: Automatically generates LOD1, LOD2, etc., based on smart analysis.
Auto-Setup: Creates the decimated meshes and assigns them to a standard Unity LODGroup component.
4. 3D Capture (Impostors & Billboards)
Extreme optimization for background objects and foliage.
Impostor Baker: Convert complex 3D meshes into optimized "Fake 3D" sprites (Spherical or Cylindrical modes).
Billboards: Bake simple Quads for distant objects.
Isolated Baking: Captures objects in a void to ensure perfect alpha transparency.
5. Object Refactor
Organize your hierarchy for better performance.
Smart Merge: Combine multiple objects into one mesh. Consolidates geometry by Material to drastically reduce Draw Calls.
Explode: Split meshes with multiple sub-meshes into individual objects.
Replace: Batch replace objects with Prefabs or Meshes.
WHY ULTRA OPTIMIZER?
Save Time: No need to export/import .FBX files constantly.
Non-Destructive: All generated assets are saved in a separate folder, keeping your originals safe.
Undo Support: Every operation supports Unity's Undo system.
Pipeline Agnostic: Works with Built-in, URP, and HDRP.
COMPATIBILITY
Compatible with Unity 2021.3 LTS and higher.
Supports PC, Mac, Mobile (Android/iOS), and VR.
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