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True Alpha Sprite preview
Unity

True Alpha Sprite

By Lumen Section

$4.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $4.99. The latest store price is $4.99, matching the lowest recorded price shown here.

Recorded prices for True Alpha Sprite 2 price observations from Oct 5, 2026 to Nov 2, 2026. Lowest recorded price $4.99. Exact dates and prices are listed below. $0.00 $2.50 $4.99 Oct 5, 2026: $4.99. Unity First Price 2026-10-05 2026-10-05 Nov 2, 2026: $4.99. Latest store price Oct 5, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$4.99Latest store price
$4.99Unity First Price 2026-10-05 2026-10-05

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About True Alpha Sprite

  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
⚙️ The Problem
Transparency in URP struggles with intersecting geometry. This is especially problematic in 2.5D games, where sprites can overlap other sprites or transparent surfaces such as water.

Billboarded sprites have their own problems: their flat geometry can intersect nearby walls or the ground when rotated to face the camera.

Finally, standard sprite lighting treats sprites as flat surfaces, making it difficult to create convincing volume.

✅ Our Solution
True Alpha Sprite is a toolbox of shaders and techniques designed for sprites in 2.5D environments. It provides Order-Independent Transparency for sprites, along with billboarding, depth and grounding correction, and a cylindrical light proxy that creates the appearance of volume on flat sprites.

Perfect For
2.5D games
Billboarded characters and NPCs
Sprites rendered in water or other transparent surfaces
Particle and sprite effects
Foliage and vegetation


⚠️ True Alpha Sprite is an extension for True Alpha Transparency and will not work without it.

🛠️ Compatibilities
Unity 6 and above
Universal Render Pipeline using either Forward or Forward+

For questions and feedbacks, please join our Discord Server.

Unity price last checked .

Prices and availability may change.