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Transit Flow - Network Puzzle Framework preview
Unity

Transit Flow - Network Puzzle Framework

By Faven Games

$24.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $22.49. The latest store price is $24.99.

Recorded prices for Transit Flow - Network Puzzle Framework 4 price observations from Jul 30, 2026 to Oct 31, 2026. Lowest recorded price $22.49. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Jul 30, 2026: $24.99. Unity First Price 2026-07-30 2026-08-06 Jul 30, 2026: $22.49. Unity New Release Discount 2026-07-30 2026-08-06 Jul 30, 2026: $22.49. Unity New Release Discount 2026-07-30 2026-08-06 Oct 31, 2026: $24.99. Latest store price Jul 30, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.99Latest store price
$22.49Unity New Release Discount 2026-07-30 2026-08-06
$22.49Unity New Release Discount 2026-07-30 2026-08-06
$24.99Unity First Price 2026-07-30 2026-08-06

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Transit Flow - Network Puzzle Framework

  • Theme > Modern
A deterministic engine for transit network puzzles, where players draw lines to route passengers before stations overcrowd. For developers building line-drawing flow games with their own theme.
What it does
- Spawns stations with typed demand; passengers route by shortest path over the lines you draw
- Trains run your lines and board, transfer and deliver passengers within a capacity
- Overcrowding past a limit ends the run, the built-in fail state
- Deterministic seeded engine: same seed, same run, on every platform
- Save and load a whole run to JSON with exact continue after load
- Flow Simulator forecasts difficulty from the real engine: survival, congestion, balance flags
What's included
- Drop-in uGUI board in one draw call (no TextMeshPro) and a self-playing IMGUI demo scene
- Flow Simulator, Setup window, and config authoring with live validation
- Full C# source, split assemblies, and docs in the package
Requirements
- Unity 2021.3 or newer. No third-party SDK.

Unity price last checked .

Prices and availability may change.