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Super Fog: Analytical Height Fog & Volumetric Lights for URP preview
Unity

Super Fog: Analytical Height Fog & Volumetric Lights for URP

By SplashArt Toolbox

$9.99

Rated 0.0/5 from 2 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.

Recorded prices for Super Fog: Analytical Height Fog & Volumetric Lights for URP 4 price observations from Jun 20, 2026 to Nov 6, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Jun 20, 2026: $19.98. Unity First Price 2026-06-20 2026-06-27 Sep 5, 2026: $29.99. Unity Permanent Increase 2026-09-05 2026-09-12 Oct 9, 2026: $9.99. Unity Permanent Decrease 2026-10-09 2026-10-16 Nov 6, 2026: $9.99. Latest store price Jun 20, 2026 Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$9.99Latest store price
$9.99Unity Permanent Decrease 2026-10-09 2026-10-16
$29.99Unity Permanent Increase 2026-09-05 2026-09-12
$19.98Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Super Fog: Analytical Height Fog & Volumetric Lights for URP

  • Theme > Nature & Countryside
  • Art & Visuals > VFX
Super Fog is a high-performance analytical height fog post-processing tool built exclusively for Unity 6 and URP. Effortlessly generate realistic ground-level fog, cinematic directional scattering, and fake volumetric point lights using our Render Graph native architecture. Designed by professionals, for professionals.

Key Benefits & Workflow:

Fake Volumetric Lights: Instantly interact with up to 8 Point and Spot lights in your scene. Achieve a convincing volumetric lighting appearance at a fraction of the cost of true raymarched volumetrics.

Zero-Friction Setup: Fully Volume-driven. Drop it into your URP Post-Processing Volume, apply the Renderer Feature, and see instant results in Edit and Play mode.

Procedural FBM Noise: Modulate fog density with Value, Perlin, and Simplex algorithms for dynamic, scrolling fog banks with full artistic control over octaves and vertical influence.

Directional Scattering: Simulate realistic forward scattering towards your main Directional Light, producing breathtaking, natural sun glows through the fog.

Distance & Horizon Blending: Accumulate fog density based on camera distance and blend it with a custom horizon color tint for perfect skybox integration.

Production Ready: Clean, fully documented C# API allows for seamless runtime parameter modifications during gameplay or cutscenes.

Unity price last checked .

Prices and availability may change.