Unity
Subsurface Scattering Shader
$10
Rated 5.0/5 from 78 ratings on Unity.
About Subsurface Scattering Shader
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
This subsurface scattering shader integrates into Unity Legacy Surface shaders supporting Lambert and Blinn-Phong shading, including a fast effect optimized for mobile devices as well as PC. It maintains compatibility with Unity 2019.4 through 6000.0.0, plus Built-in render pipeline. Source code is included, and the shader is curved world compatible for added visual fidelity on organic materials or surfaces.