Unity
Skinning to BlendShapes
FREE
Rated 5.0/5 from 4 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About Skinning to BlendShapes
- Tools, Systems & Learning > Development Tools & Automation
Do you wish you had BlendShapes instead of your skinning animations? Do you want to apply BlendShapes on top of your skinning animations? Then this tool is what you need to reduce your workload. It will take skinning animations and generate OBJ models for each animation. You will have to use CAD software to combine all blendshapes and have a single file with blendshapes by default in Unity but you can visualize how the blendshapes combine in Unity before doing all that. The test model is for demonstration purposes only and comes from Facerig's example of custom avatars.