Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $4.49. The latest store price is $8.99.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $8.99 | Latest store price | |
| $4.49 | Unity Discount 2026-07-15 2026-07-29 | |
| $8.99 | Unity First Price 2026-07-15 2026-07-22 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Sine Waves and Flag Material
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
This shader is essentially a simple, easy-to-set-up system for animating planes with a texture. The package includes four different materials designed for various purposes and optimization needs:
1 Unlit material without transparency
1 Unlit material with transparency
1 Lit material without transparency
1 Lit material with transparency
All these materials use the same sine-wave animation system, but you can choose between them depending on what your asset requires, whether it’s something lightweight and simple (unlit) or something more advanced with dynamic lighting (lit).
Each material also includes a clamp system, which allows you to keep part of the plane from being affected by the sine-wave motion. This is useful for creating effects such as a flag or grass, where one side of the plane must remain attached to something solid (like a flagpole or the ground).
This Sine Wave System includes three different parameters:
Sine Wave Speed
Sine Wave Frequency
Sine Wave Amplitude
1 Unlit material without transparency
1 Unlit material with transparency
1 Lit material without transparency
1 Lit material with transparency
All these materials use the same sine-wave animation system, but you can choose between them depending on what your asset requires, whether it’s something lightweight and simple (unlit) or something more advanced with dynamic lighting (lit).
Each material also includes a clamp system, which allows you to keep part of the plane from being affected by the sine-wave motion. This is useful for creating effects such as a flag or grass, where one side of the plane must remain attached to something solid (like a flagpole or the ground).
This Sine Wave System includes three different parameters:
Sine Wave Speed
Sine Wave Frequency
Sine Wave Amplitude