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Price history
Lowest recorded standalone price: $20. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About SCI FI SFX-Music/Loop Pack
- Audio > Sound Effects & Ambience
- Theme > Sci-fi & Space
- Theme > Military & Combat
- Audio > Music
This sound pack is designed for developers creating immersive sci-fi games. Featuring over 100 high-quality audio assets, this collection includes ambient loops, enemy sounds, general sound effects, AI voiceovers, futuristic weapons, and dynamic music tracks. Every sound is crafted in 96kHz/24-bit resolution (music tracks in 48kHz/24-bit) to ensure premium audio fidelity for modern games.
Features:
- Environments & Ambiences: Alien Jungle, Space Station, Desolate Planet, and more.
- Enemy Sounds: Alien attacks, growls, robotic movements, and death sounds.
- General SFX: UI sounds, ship alarms, doors, scanners, and airlocks.
- Music Tracks: Dynamic combat, exploration, and ambient music loops.
- Weapons: Plasma Cannons, Gauss Guns, Laser Repeaters, and reload variations.
- AI & Voice Assistants: Nanite suit notifications and ship AI voiceovers.
- High-Quality Audio: 96kHz/24-bit WAV files (music in 48kHz/24-bit).
- Universal Compatibility: Designed for easy integration into any game engine.
How to Use:
1. Import: Drag and drop WAV files into your project.
2. Assign: Attach sounds to game events (e.g., enemy attacks, UI, music loops).
3. Customize: Adjust pitch, volume, and reverb for added uniqueness.
4. Optimize: Use looping tracks for seamless environmental immersion.
Features:
- Environments & Ambiences: Alien Jungle, Space Station, Desolate Planet, and more.
- Enemy Sounds: Alien attacks, growls, robotic movements, and death sounds.
- General SFX: UI sounds, ship alarms, doors, scanners, and airlocks.
- Music Tracks: Dynamic combat, exploration, and ambient music loops.
- Weapons: Plasma Cannons, Gauss Guns, Laser Repeaters, and reload variations.
- AI & Voice Assistants: Nanite suit notifications and ship AI voiceovers.
- High-Quality Audio: 96kHz/24-bit WAV files (music in 48kHz/24-bit).
- Universal Compatibility: Designed for easy integration into any game engine.
How to Use:
1. Import: Drag and drop WAV files into your project.
2. Assign: Attach sounds to game events (e.g., enemy attacks, UI, music loops).
3. Customize: Adjust pitch, volume, and reverb for added uniqueness.
4. Optimize: Use looping tracks for seamless environmental immersion.
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