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Price history
Lowest recorded standalone price: $20. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Scene Layers
- Tools, Systems & Learning > Development Tools & Automation
Streamline your Unity workflow with Scene Layers. Scene Layers brings the power of Photoshop layer system to Unity editor. Organize your complex scenes with unlimited custom layers, instant visibility controls, and intelligent auto-assignment rules. Whether you are building massive open worlds or intricate UI systems, Scene Layers eliminates the frustration of managing hundreds of GameObjects. Core Features: Unlimited Custom Layers - Create as many layers as you need with custom names and colors. Objects can belong to multiple layers simultaneously. Visual color coding in Hierarchy and Scene view. Drag-and-drop assignment from Hierarchy to layers. Layer Management - Create unlimited layers with custom names and colors. Drag and drop objects from Hierarchy to assign them. Objects can belong to multiple layers. Reorder layers and objects with drag handles. Color-coded hierarchy for at-a-glance organization. Visibility and Lock Controls - Hide or show entire layers with one click. Lock layers to prevent accidental selection. Shift+Click any layer to isolate it instantly. Individual control for every object. Layer Views (Visibility Presets) - Save complete visibility states and camera angles. Switch between work modes instantly. Perfect for Layout Mode, Lighting Pass, Performance Test. Customize button colors for quick identification. Auto-Assign Rules - Automatically organize objects by component type. All Lights to Lighting layer, all Audio to Audio layer. Works in real-time as you create objects. Scan existing scenes to organize quickly. Layer Presets - Save your layer setup as a reusable template. Share with team members. Load into new scenes instantly. Maintain consistency across projects. Smart Features - Per-scene databases (no conflicts when switching scenes). Search and filter layers and objects. Full undo/redo support. Fast even with thousands of objects. Right-click context menus everywhere. Perfect For: Level Designers - Quickly hide UI, VFX, and audio while working on layout. Toggle environment sections on and off. Focus on one system at a time. Technical Artists - Organize lights by type, manage LOD groups, toggle expensive rendering objects during iteration. Create views for different lighting passes. Team Projects - Share layer setups via presets. Consistent organization across all scenes. Reduce merge conflicts with per-scene databases. Solo Developers - Reduce visual clutter in complex scenes. Speed up iteration by focusing on one layer at a time. Save time with auto-organization. Anyone with 100+ Objects - If your hierarchy is getting overwhelming, Scene Layers will change how you work.
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