Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $22.49. The latest store price is $24.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $24.99 | Latest store price | |
| $22.49 | Unity New Release Discount 2026-07-30 2026-08-06 | |
| $22.49 | Unity New Release Discount 2026-07-30 2026-08-06 | |
| $24.99 | Unity First Price 2026-07-30 2026-08-06 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Roguelite Run & Meta-Progression Framework
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Level & World Building
- Theme > Military & Combat
- Art & Visuals > UI & GUI
What it does
Generates a branching node map: battles, elites, events, shops, treasure, rest, a boss
Runs random events with choices, conditions and weighted outcomes
Stacks relics as additive and multiplicative modifiers
Stocks a between-node shop with buying and rerolling
Tracks meta-progression: a meta-currency, a prerequisite-gated upgrade tree, ascension
Saves and resumes a run exactly, including the map and the RNG
What's included
Full C# source, a sample database, and a playable demo that needs no setup
A Run Balance Simulator that forecasts win rate and difficulty from the real engine
A drop-in uGUI screen and view-models for your own UI
Combat is yours. You implement one method and the map, events, shop and meta are handled
Deterministic from a seed, so runs replay and the simulator matches your game
No third-party SDKs. The core has no UI dependency