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Roguelite Run & Meta-Progression Framework preview
Unity

Roguelite Run & Meta-Progression Framework

By Faven Games

$24.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $22.49. The latest store price is $24.99.

Recorded prices for Roguelite Run & Meta-Progression Framework 4 price observations from Jul 30, 2026 to Oct 31, 2026. Lowest recorded price $22.49. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Jul 30, 2026: $24.99. Unity First Price 2026-07-30 2026-08-06 Jul 30, 2026: $22.49. Unity New Release Discount 2026-07-30 2026-08-06 Jul 30, 2026: $22.49. Unity New Release Discount 2026-07-30 2026-08-06 Oct 31, 2026: $24.99. Latest store price Jul 30, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.99Latest store price
$22.49Unity New Release Discount 2026-07-30 2026-08-06
$22.49Unity New Release Discount 2026-07-30 2026-08-06
$24.99Unity First Price 2026-07-30 2026-08-06

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Roguelite Run & Meta-Progression Framework

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Level & World Building
  • Theme > Military & Combat
  • Art & Visuals > UI & GUI
The structure of a roguelite run, already built. Drop it in, press Play.

What it does

Generates a branching node map: battles, elites, events, shops, treasure, rest, a boss
Runs random events with choices, conditions and weighted outcomes
Stacks relics as additive and multiplicative modifiers
Stocks a between-node shop with buying and rerolling
Tracks meta-progression: a meta-currency, a prerequisite-gated upgrade tree, ascension
Saves and resumes a run exactly, including the map and the RNG

What's included

Full C# source, a sample database, and a playable demo that needs no setup
A Run Balance Simulator that forecasts win rate and difficulty from the real engine
A drop-in uGUI screen and view-models for your own UI

Combat is yours. You implement one method and the map, events, shop and meta are handled
Deterministic from a seed, so runs replay and the simulator matches your game
No third-party SDKs. The core has no UI dependency

Unity price last checked .

Prices and availability may change.