Unity
Realistic Steering Arrows Control – Mobile Steer Input
- Current price
- $4.99
- Lowest recorded
- $4.99
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Lowest recorded standalone price: $4.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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Last three months, in USD. Bundle prices cover the whole package.
About Realistic Steering Arrows Control – Mobile Steer Input
- Art & Visuals > 2D
- Art & Visuals > UI & GUI
Realistic Steering Arrows Control is a flexible and lightweight input system that converts simple left/right button presses into smooth, continuous steering values. Designed for mobile and cross-platform projects, it provides responsive and natural directional control using a hybrid system of hold-based steering and tap-based input. Built as a ready-to-use solution, it includes everything from core logic to demo scenes so you can integrate it into your project in minutes. Key Features: Smooth Steering System: Continuous input from -1 to 1. Gradual acceleration and deceleration. Natural return to center when released. Hybrid Input (Hold + Tap): Hold for smooth sustained steering. Tap for quick directional impulses. Precise and responsive control. Event-Driven Architecture: Clean input handling via events. Easy integration with any gameplay system. Decoupled and modular design. Lightweight & Efficient: No unnecessary allocations. Minimal performance overhead. Suitable for real-time gameplay. Multi-Platform Support: Mobile (Android / iOS - touch input). PC (mouse input supported). Works with Unity UI and Event Triggers. Customizable UI: Use included arrow and background sprites. Replace visuals with your own assets. Fully adaptable to any game style. What's Included: Steering Arrows Control component. Pre-configured UI prefab (left/right buttons). Arrow sprites and button backgrounds. Demo scene (basic setup). Car demo (vehicle controlled using steering input). Full documentation and setup guides. Designed for Flexibility: The system is completely independent of gameplay logic. Use it to control: Cars. Boats. Tanks. Planes. Characters. Or any system requiring directional input. Simply subscribe to input events or read the steering value directly. Car Demo Included: A complete vehicle demo is included to showcase real-world usage. Drive a car using steering arrows. See how input translates into gameplay. Built using a modular vehicle controller system. Modular Architecture: Organized into reusable and maintainable systems. Core logic located in _Common (shared systems). Asset-specific content separated for easy use. Designed for scalability across multiple assets. Render Pipeline Support: Built-In Render Pipeline (BRP) - ready to use. Universal Render Pipeline (URP) - supported via included package. High Definition Render Pipeline (HDRP) - supported via included package. Easy Setup: Drag & drop the prefab into your scene. Or create your own UI buttons. Hook up button events (press/release). Start receiving steering input instantly. No External Dependencies: No external APIs used. No third-party services required. No API keys needed. Fully self-contained within the package. Perfect For: Mobile games. Driving and racing games. Arcade-style controls. Simulation systems. Any game requiring directional input.
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