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Lowest recorded standalone price: $4.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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About Cinematic Credits System (Movie-Like)
- Art & Visuals > UI & GUI
Cinematic Credits System – Flexible Movie-Style UI Credits
Cinematic Credits System is a lightweight and flexible solution for creating movie-style scrolling credits using Unity UI.
It uses a fully code-driven approach to move UI panels across the screen, allowing you to create classic vertical credits, horizontal layouts, diagonal motion, or fully custom cinematic presentations.
Built as a simple and reusable system, it includes a ready-to-use prefab and demo scene so you can quickly integrate cinematic credits into your project.
Key Features
Cinematic Scrolling Credits
• Classic movie-style credits (bottom to top)
• Smooth continuous movement
• Supports cinematic UI presentations
Fully Custom Movement
• Control movement using X and Y speed
• Vertical, horizontal, or diagonal motion
• Reverse direction (top-down, right-to-left, etc.)
Optional Wrapping (Looping)
• Wrap on X and/or Y axis
• Infinite scrolling credits
• Perfect for looping menus or presentations
Works With Any Unity UI
• Supports Text, TextMeshPro, Images, Buttons, and more
• No restrictions on layout or hierarchy
• Mix and match any UI elements
Code-Driven & Lightweight
• No animations or timeline required
• Minimal overhead
• Fully controlled via script
Ready-To-Use Prefab
• Includes a clean credits panel setup
• Vertical layout example included
• Easily customizable structure
Demo Scene Included
• Shows a complete cinematic credits setup
• Automatically starts credits on play
• Demonstrates movement and wrapping behavior
What’s Included
• CinematicCreditsSystem component
• Credits panel prefab
• Demo scene (ready-to-use example)
• Demo script (enables credits in Start)
• Full documentation and setup guides
Designed for Flexibility
This system is not tied to any specific layout or design.
Use it to create:
• Game credits
• Intro / outro sequences
• UI-based cinematic presentations
• Scrolling menus
• Custom animated UI panels
You have full control over:
• Layout
• Content
• Movement
• Behavior
Modular Architecture
Organized into reusable and maintainable systems:
• Core logic located in _Common (shared systems)
• Asset-specific content separated for easy use
• Designed for scalability across multiple assets
Easy Setup
• Drag & drop the prefab into your scene
• Or create your own credits layout
• Assign the required references
• Configure speed and wrapping
• Start credits via Start or button click
Documentation & Learning
• Clean and structured documentation
• Architecture and system breakdown
• Setup instructions and usage examples
No External Dependencies
• No external APIs used
• No third-party services required
• No API keys needed
• Fully self-contained within the package
Perfect For
• Game credits screens
• Cinematic UI sequences
• Menus with scrolling content
• Showcases and presentations
• Any project requiring dynamic scrolling UI
Cinematic Credits System is a lightweight and flexible solution for creating movie-style scrolling credits using Unity UI.
It uses a fully code-driven approach to move UI panels across the screen, allowing you to create classic vertical credits, horizontal layouts, diagonal motion, or fully custom cinematic presentations.
Built as a simple and reusable system, it includes a ready-to-use prefab and demo scene so you can quickly integrate cinematic credits into your project.
Key Features
Cinematic Scrolling Credits
• Classic movie-style credits (bottom to top)
• Smooth continuous movement
• Supports cinematic UI presentations
Fully Custom Movement
• Control movement using X and Y speed
• Vertical, horizontal, or diagonal motion
• Reverse direction (top-down, right-to-left, etc.)
Optional Wrapping (Looping)
• Wrap on X and/or Y axis
• Infinite scrolling credits
• Perfect for looping menus or presentations
Works With Any Unity UI
• Supports Text, TextMeshPro, Images, Buttons, and more
• No restrictions on layout or hierarchy
• Mix and match any UI elements
Code-Driven & Lightweight
• No animations or timeline required
• Minimal overhead
• Fully controlled via script
Ready-To-Use Prefab
• Includes a clean credits panel setup
• Vertical layout example included
• Easily customizable structure
Demo Scene Included
• Shows a complete cinematic credits setup
• Automatically starts credits on play
• Demonstrates movement and wrapping behavior
What’s Included
• CinematicCreditsSystem component
• Credits panel prefab
• Demo scene (ready-to-use example)
• Demo script (enables credits in Start)
• Full documentation and setup guides
Designed for Flexibility
This system is not tied to any specific layout or design.
Use it to create:
• Game credits
• Intro / outro sequences
• UI-based cinematic presentations
• Scrolling menus
• Custom animated UI panels
You have full control over:
• Layout
• Content
• Movement
• Behavior
Modular Architecture
Organized into reusable and maintainable systems:
• Core logic located in _Common (shared systems)
• Asset-specific content separated for easy use
• Designed for scalability across multiple assets
Easy Setup
• Drag & drop the prefab into your scene
• Or create your own credits layout
• Assign the required references
• Configure speed and wrapping
• Start credits via Start or button click
Documentation & Learning
• Clean and structured documentation
• Architecture and system breakdown
• Setup instructions and usage examples
No External Dependencies
• No external APIs used
• No third-party services required
• No API keys needed
• Fully self-contained within the package
Perfect For
• Game credits screens
• Cinematic UI sequences
• Menus with scrolling content
• Showcases and presentations
• Any project requiring dynamic scrolling UI
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