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Procedural Texture Generator - Texture Graph preview
Unity

Procedural Texture Generator - Texture Graph

By Pinwheel Studio

$35

Rated 4.0/5 from 5 ratings on Unity.

About Procedural Texture Generator - Texture Graph

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > Textures & Materials
OVERVIEW
Texture Graph is an editor tool which heavily focus on creating 2D textures, with a non-linear, non-destructive and parametric approach.

• Non-linear: Do the work in many different ways, flexible data and logic flow with graphing fashion, instead of stacked operations like other image editing software.
• Non-destructive: Switch from one to another combination for experiment without losing any of your work.
• Parametric: Complete control of any aspect of the image by adjusting parameters. Infinite creation within a single file.

CORE FEATURES
• Easy to use: Similar to Shader Graph, just drag and drop to connect things together.
• GPU powered: Get instant result, in real-time.
• Seamless result: Generate high quality, tileable textures with a collections of over 50 nodes (and still growing).
• Preview in 2D and 3D: Have a quick look of the result in 2D with custom tiling and offset, selective channel, or in 3D with lighting, normal map and tessellation.
• Export to file: Support PNG, JPG, EXR and TGA format.

REQUIREMENTS
• Unity 2019.3+

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