Unity
Overlap | Fast OverlapSphere API/ Overlap Sphere Framework
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- $7.99
- Lowest recorded
- $7.99
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Lowest recorded standalone price: $7.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
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About Overlap | Fast OverlapSphere API/ Overlap Sphere Framework
OverlapAPI is a high-performance overlap sphere detection solution designed for Unity developers who need scalable, efficient proximity detection in their games or simulations. Built using Unity's Job System, OverlapAPI provides a powerful yet simple-to-use API for detecting objects within a spherical range.
Key Features:
Efficient Overlap Sphere Checks: Uses Unity's Job System for fast, parallel processing, even with high object counts.
Tag and Layer Filtering: Filter results by object tags and layers for precise detection.
Event-Driven System: Trigger customizable events when objects are detected or when no objects are found.
Multithreading: Optimized using Unity's Job System for high performance.
Custom Editor: Includes a sleek, easy-to-use custom inspector for setting up default parameters.
Gizmos Support: Visualize the overlap sphere in the Scene View to easily debug proximity detection.
TextMeshPro Integration: Display real-time information about detected objects with built-in TextMeshPro support.
Full Documentation: Comes with extensive documentation and examples, making integration into your project quick and easy.
Use Cases:
Proximity-Based Interactions: Trigger gameplay events when objects enter or leave specific zones.
AI Detection: Enable NPCs to detect nearby objects or enemies based on tags or layers.
Optimized Performance: Ideal for mobile games or performance-sensitive applications where efficient detection is a priority.
Why Choose OverlapAPI:
OverlapAPI is designed to be fast, flexible, and easy to use, leveraging the power of Unity's multithreading capabilities while providing a clean, event-driven architecture. Whether you're developing a high-performance mobile game or a large-scale desktop simulation, OverlapAPI gives you the tools to efficiently detect objects in proximity, with minimal setup and maximum performance.
Key Features:
Efficient Overlap Sphere Checks: Uses Unity's Job System for fast, parallel processing, even with high object counts.
Tag and Layer Filtering: Filter results by object tags and layers for precise detection.
Event-Driven System: Trigger customizable events when objects are detected or when no objects are found.
Multithreading: Optimized using Unity's Job System for high performance.
Custom Editor: Includes a sleek, easy-to-use custom inspector for setting up default parameters.
Gizmos Support: Visualize the overlap sphere in the Scene View to easily debug proximity detection.
TextMeshPro Integration: Display real-time information about detected objects with built-in TextMeshPro support.
Full Documentation: Comes with extensive documentation and examples, making integration into your project quick and easy.
Use Cases:
Proximity-Based Interactions: Trigger gameplay events when objects enter or leave specific zones.
AI Detection: Enable NPCs to detect nearby objects or enemies based on tags or layers.
Optimized Performance: Ideal for mobile games or performance-sensitive applications where efficient detection is a priority.
Why Choose OverlapAPI:
OverlapAPI is designed to be fast, flexible, and easy to use, leveraging the power of Unity's multithreading capabilities while providing a clean, event-driven architecture. Whether you're developing a high-performance mobile game or a large-scale desktop simulation, OverlapAPI gives you the tools to efficiently detect objects in proximity, with minimal setup and maximum performance.
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