About MicroVerse - Vegetation
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Nature & Countryside
MicroVerse-Vegetation adds the following features: Tree Stamp populates an area or the entire terrain(s) with vegetation using Unity's tree system. Detail Stamp populates an area or the entire terrain(s) with detail objects using Unity's detail system. These stamps can be filtered by height, slope, angle, or curvature of the terrain, and can also be filtered by the textures used on the terrain. Multiple noise functions are available. The workflow is real-time and non-destructive.