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MicroSplat - Trax preview
Unity

MicroSplat - Trax

By Jason Booth

$35

Rated 5.0/5 from 20 ratings on Unity.

About MicroSplat - Trax

  • Tools, Systems & Learning > Development Tools & Automation
  • Art & Visuals > VFX
The Trax module for MicroSplat adds features that let you carve snow trails, tear up grass into mud, or other effects based on physical interactions with the surface. Features Added: Snow Tracks (Requires Dynamic Snow module) allows you to have objects carve through the snow leaving trails behind. Trax Texture allows you to perform similar effects on regular terrain, replacing the grass with mud when a tire runs over it. All effects combine well with the Tessellation and Parallax Mapping module, physically pushing the tessellation around. Trax contains an extensive set of modifiable parameters, allowing you to customize textures and parameters in the effected areas. The Trax module is physically simulated, allowing the shape of your object to be imprinted into the terrain. The effect area can be customized and parented to a player. Trax supports time-based effects, allowing imprints to fade over time. Trax can also interact with the Wetness, Puddles, Streams and Lava features, leaving puddles behind in footsteps.

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