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Mesh Explosion | Mesh explode System/ Mesh Slicing Framework preview
Unity

Mesh Explosion | Mesh explode System/ Mesh Slicing Framework

By Golem Kin Games

Current price
$9.99
Lowest recorded
$9.99
0/ 5 (1) 16 likes
Mesh Explosion | Mesh explode System/ Mesh Slicing Framework preview 1 1 / 5

Price history

Lowest recorded standalone price: $9.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Mesh Explosion | Mesh explode System/ Mesh Slicing Framework Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $5.00 $9.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Mesh Explosion | Mesh explode System/ Mesh Slicing Framework

  • Art & Visuals > VFX
Uses the EzySlice Library for mesh cutting under the MIT license(file is included).

Mesh Explosion is a powerful tool for creating dynamic, physics-driven destruction in Unity. With this asset, you can slice 3D models into fragments and apply realistic explosion forces to simulate destruction. The system leverages the EzySlice library for efficient mesh cutting and Unity's Job System for handling complex physics calculations in parallel, ensuring performance stays high even in detailed scenes.

Key Features:
Dynamic Mesh Slicing: Break any 3D mesh into smaller fragments based on random or grid-based slicing algorithms.
Physics-Based Explosions: Apply customizable explosion forces, shockwaves, and torque to each fragment for realistic destruction effects.
Optimized with Job System: Mesh Explosion integrates with Unity’s Job System, ensuring parallelized, high-performance physics calculations, especially in complex scenes.
Customizable Debris: Control the number, size, and behavior of debris, including lifetime and physics properties, for added realism.
Flexible Editor: A custom inspector offers foldable sections to easily adjust explosion, debris, and slicing settings.

Problem It Solves:
Creating realistic destruction effects in Unity can be resource-intensive and time-consuming. Pre-cut models and animations often lack flexibility and customization, while real-time physics-based destruction can be inefficient and slow. Mesh Explosion solves these problems by dynamically slicing meshes and applying physics-driven explosions in real time. The integration with Unity’s Job System ensures that even complex scenes with many fragments run smoothly, making it the ideal solution for destructible environments, action sequences, or cinematic effects.

Use Mesh Explosion to elevate the visual quality of your game and create unforgettable moments with realistic, physics-driven destruction.

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