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In-Game Mailbox & Gifting - Inbox, Reward Delivery, Player Gifts preview
Unity

In-Game Mailbox & Gifting - Inbox, Reward Delivery, Player Gifts

By Faven Games

$29.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $29.99. The latest store price is $29.99, matching the lowest recorded price shown here.

Recorded prices for In-Game Mailbox & Gifting - Inbox, Reward Delivery, Player Gifts 3 price observations from Jun 20, 2026 to Nov 1, 2026. Lowest recorded price $29.99. Exact dates and prices are listed below. $0.00 $20.00 $39.99 Jun 20, 2026: $39.99. Unity First Price 2026-06-20 2026-06-27 Jul 30, 2026: $29.99. Unity Permanent Decrease 2026-07-30 2026-08-06 Nov 1, 2026: $29.99. Latest store price Jun 20, 2026 Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 3 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price
$29.99Unity Permanent Decrease 2026-07-30 2026-08-06
$39.99Unity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About In-Game Mailbox & Gifting - Inbox, Reward Delivery, Player Gifts

  • Tools, Systems & Learning > Game Templates & Systems
  • Art & Visuals > UI & GUI
Backend-agnostic. Runs on a local backend with no SDK, or on your REST endpoint or Google Firebase Realtime Database. Firebase is optional, has its own terms and pricing past the free tier, and is not bundled here. See Third-Party Notices.

Most live games need an inbox: a place to send players rewards, notices, and apology gifts and let them claim them. Add player-to-player gifting and you are building a small system from scratch.

This is that system, ready to use:
- Inbox with reward attachments, read and claimed state, newest first
- Server-time expiry, so timed mail disappears on schedule and cannot be cheated
- One-tap claim, claim all, and clean-up of collected mail
- Reward delivery from your server, your live ops, or the client
- Player-to-player gifting with a daily send limit

It does not touch your economy. When a player claims, it tells you what to grant through one event, and you credit your own currencies, so it fits any currency or item system.

Drop in the inbox and gifts screen, press Play, and the demo runs on a local backend with no setup. When you are ready, switch to REST or Firebase with one setting.

Requirements: Unity 2021.3 or newer. No third-party SDK required. Firebase only if you choose the Firebase backend.

Support: [email protected]

Unity price last checked .

Prices and availability may change.