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Magnetic | Object Magnet/Attraction Framework preview
Unity

Magnetic | Object Magnet/Attraction Framework

By Golem Kin Games

Current price
$4.99
Lowest recorded
$4.99
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Lowest recorded standalone price: $4.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Magnetic | Object Magnet/Attraction Framework Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $2.50 $4.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Magnetic | Object Magnet/Attraction Framework

Magnetic is an advanced and versatile Unity tool that enables developers to simulate magnetic attraction and repulsion for both 2D and 3D physics. With a rich set of customizable features, you can create realistic magnetic fields, manage object interaction, and even apply gentle floating effects to objects in a designated grace zone. Key Features: 2D and 3D Physics Support - Easily switch between 2D and 3D modes to suit your project. Customizable Attraction and Repulsion - Control the strength of attraction and repelling forces with simple slider adjustments. Grace Zone with Floating Effects - Create a soft floating effect for objects within a defined grace zone near the magnet. Event System - Trigger events when objects enter or exit the magnetic field, allowing for custom behaviors like particle effects, audio cues, or object destruction. Precision Control - Only objects with the MagnetAttractor component are affected, giving you complete control over which objects interact with the magnetic system. Flexible Configuration - Set the Attraction Radius and Minimum Distance to define how far the magnetic effect reaches. Customize the Attraction Force and Repelling Force to fine-tune the object movement. Toggle the option to Attract to Center or allow objects to float at a distance. Grace Zone - Enable the grace zone to create a space where objects float without being pulled or pushed. Control the Float Intensity for objects in the grace zone to simulate a natural floating motion. Event Handling - Subscribe to OnObjectEnteredZone and OnObjectExitedZone events to execute custom code when objects enter or leave the magnetic field. Whether you're creating a game with magnetic mechanics, a space simulation with gravitational pull, or just want to add interactive object behaviors, the Magnetic System is a powerful and easy-to-use tool to enhance your Unity project.

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