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GPU Occlusion Culling preview
Unity

GPU Occlusion Culling

By Ciprian Stanciu

FREE

Rated 3.0/5 from 11 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for GPU Occlusion Culling 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Nov 5, 2026: FREE. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price

About GPU Occlusion Culling

This package will improve performance by culling objects that are occluded by other objects in your scene. It uses the GPU slightly more but reduces CPU pressure by drastically reducing drawcalls. It also has a lag of 1-3 frames because it disables objects that were not visible 1-3 frames ago. It only works with opaque objects. It works with static or dynamic objects.

Unity price last checked .

Prices and availability may change.