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Gesture Animations Pack preview
Unity

Gesture Animations Pack

By DevEloop Team

$9.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.

Recorded prices for Gesture Animations Pack 2 price observations from Oct 26, 2026 to Nov 2, 2026. Lowest recorded price $9.99. Exact dates and prices are listed below. $0.00 $5.00 $9.99 Oct 26, 2026: $9.99. Unity First Price 2026-10-26 2026-10-26 Nov 2, 2026: $9.99. Latest store price Oct 26, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$9.99Latest store price
$9.99Unity First Price 2026-10-26 2026-10-26

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Gesture Animations Pack

  • Art & Visuals > 3D
Bring your characters to life with expressive hand gestures. This pack adds 17 gestures to any humanoid character: NPCs that point the way, give a thumbs up, wave the player over or facepalm in frustration. Gestures play on top of the character's own animation, so they work while sitting, standing, talking or walking.
The animations are compatible with the humanoid rig in Unity.
Each gesture is provided in two forms:
Masked clip: animates only the arms, fingers and head and plays on an Animator layer with an avatar mask, over any animation of your character.
Full-body clip: the gesture combined with a sitting or a standing idle, ready to use in a state machine, Timeline or other 3D tools.

Gestures included:
Air Quotes: Both hands make two "quote" flicks at the head.
Call Me: Hand as a phone at the ear.
Come Here: Palm up, beckoning with the fingers.
Count: Counting from one to five on the fingers.
Facepalm: Palm over the eyes while the head shakes "no".
Finger Wag: "No-no" with the index finger.
Glasses: Finger rings in front of the eyes.
Heart: A heart shape with both hands at the chest.
Horns: "Rock" horns in front of the character.
Listen: Palms behind the ears, "I can't hear you".
OK: The OK ring at the face, then forward.
Point Self: Pointing at oneself, "me".
Pointing: Pointing forward and looking along the finger.
Shush: Index finger to the lips.
Thumbs Down: Thumbs down.
Thumbs Up: Thumbs up.
Victory: V sign with a forearm sway.

Every one-hand gesture can also be played with the left hand through humanoid mirroring. The included controller switches hands with a single Mirror parameter.
A sample scene shows all gestures on a seated and a standing character, and lets you drop in your own humanoid model to see the gestures on it before you integrate them.

Unity price last checked .

Prices and availability may change.