Unity
Dynamic C#
$10
Rated 5.0/5 from 9 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $10 | Latest store price |
About Dynamic C#
Dynamic C# allows runtime loading of assemblies and C# scripts at runtime making it trivial to add modding support to you game by allowing your users to write C# scripts. In addition, Dynamic C# also allows strict security restrictions to be enforced as specified by the developer meaning that external code can run safely.
Includes a small demo game where you are able to program a tank using C'# to navigate an environment
Features
Compile and run C# scripts at runtime
-Fast execution- once compiled, external scripts run as fast as game scripts
-Allows modding support to be added easily
-Pre-load security checks mean that unsafe code can be identified and discarded
-Support for loading assemblies and C# scripts
-All scripts use custom namespaces to prevent clashing type names
-Support for non-concrete communication using script proxies
-Simple and clean API for accessing types and proxies
-Cached member tables for quick reflection
-Automatic construction of types using the correct method (AddComponent, CreateInstance, new)
-Compresensive .chm documentation of the API for quick and easy reference
-Fully commented C# source code included
Limitations
-Requires '.Net 2.0' (Cannot run under '.Net 2.0 Subset')
-AOT platforms such as IOS are not supported
-Scripts must be compiled before they can be executed
Platforms
Support for PC, Mac and Linux platforms. Dynamic C# may work on other platforms without issue however we will only offer support for the officially supported platforms.
Includes a small demo game where you are able to program a tank using C'# to navigate an environment
Features
Compile and run C# scripts at runtime
-Fast execution- once compiled, external scripts run as fast as game scripts
-Allows modding support to be added easily
-Pre-load security checks mean that unsafe code can be identified and discarded
-Support for loading assemblies and C# scripts
-All scripts use custom namespaces to prevent clashing type names
-Support for non-concrete communication using script proxies
-Simple and clean API for accessing types and proxies
-Cached member tables for quick reflection
-Automatic construction of types using the correct method (AddComponent, CreateInstance, new)
-Compresensive .chm documentation of the API for quick and easy reference
-Fully commented C# source code included
Limitations
-Requires '.Net 2.0' (Cannot run under '.Net 2.0 Subset')
-AOT platforms such as IOS are not supported
-Scripts must be compiled before they can be executed
Platforms
Support for PC, Mac and Linux platforms. Dynamic C# may work on other platforms without issue however we will only offer support for the officially supported platforms.