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Ultimate DLC Toolkit preview
Unity

Ultimate DLC Toolkit

By Trivial Interactive

$40

Rated 0.0/5 from 2 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $40. The latest store price is $40, matching the lowest recorded price shown here.

Recorded prices for Ultimate DLC Toolkit 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $40. Exact dates and prices are listed below. $0.00 $20.00 $40.00 Nov 1, 2026: $40. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$40Latest store price

About Ultimate DLC Toolkit

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
Ultimate DLC Toolkit is designed to be a complete DLC authoring, creation and management tool making it trivial to add extra downloadable content, expansion packs or similar to your game. DLC Toolkit implements a complete and fully featured build pipeline for creating a custom DLC content with full support for Unity assets, scenes and scripts (On some platforms). There is also a complete runtime system available for loading DLC content, DRM verification, content evaluation and much more.

User Guide | Scripting Reference | Code Samples | Forum | Discord | Support

Features
Quick and easy to setup / integrate into existing projects.
Powerful and feature complete build pipeline for creating DLC content with full API available for custom / headless build support.
Extensive and intuitive runtime APIs for loading, discovering, validating and evaluating DLC content files on demand.
Simple but powerful API's for editor (Build pipeline) and runtime.
Highly versatile with support for any types of DLC content and structure depending on project requirements.
One click build for project DLC's to generate content for all platforms and configurations with preset options.
DRM (Digital Rights Management) included for Steamworks and google play for ownership/install verification.
DLC signing means that DLC content will only be loadable by your game project.
Simple DLC creation workflow (Create DLC Profile -> Author DLC Assets -> Build DLC For Platforms).
Platform specific folders allow you to include assets in the DLC only for certain platforms.


Recommended Uses
Additional downloadable content (Free and Paid). 
Expansion packs or add-ons for additional game content/themes. 
Additional character skins or packs. 
Additional map/scene/level packs. 
Additional game modes or gameplay (Scripting requires Desktop/Mono platforms to add new code as part of DLC). 
In game shop/store for additional game items. 
Better project organisation (Not just for DLC) – Separate asset(s) into separate DLC packs to be loaded and unloaded by the game on demand. `Ship With Game` makes this sort of management and distribution trivial. 
Many more uses…

Not sure if our asset suits your needs? get in touch via Discord or one of the other support channels and we can help determine if Ultimate DLC Toolkit is suitable for your project!

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