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Connection | Internet Connection Status/Ping Framework preview
Unity

Connection | Internet Connection Status/Ping Framework

By Golem Kin Games

Current price
$8.99
Lowest recorded
$8.99
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Price history

Lowest recorded standalone price: $8.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Connection | Internet Connection Status/Ping Framework Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $4.50 $8.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Connection | Internet Connection Status/Ping Framework

Easily Manage and Monitor Internet Connectivity in Unity
The Connection Status Manager is an essential Unity plugin for developers who need to manage and track internet connectivity in their games or applications. Whether you're developing a multiplayer game, streaming assets, or simply need to ensure a smooth user experience, this plugin has you covered.
Key Features:
Comprehensive Connection Monitoring: Track connectivity status across WiFi, Mobile Data, and Ethernet.Ping Custom Targets: Easily monitor the latency of key services like Google, your game server, CDN, or backend APIs.High Ping Alerts: Configure custom warning thresholds to alert you when ping is too high.Bandwidth Usage Tracking: Keep tabs on how much data is being sent and received, ensuring optimal bandwidth usage.User-Friendly Editor Interface: Easily configure all connection settings through the custom editor interface.Real-Time Events & Callbacks: Get notified in real-time when connection status changes, ping is updated, or bandwidth usage is tracked.How It Helps
The Connection Status Manager makes it easy to create games that are responsive to network changes, ensuring players always have the best possible experience. Handle connectivity changes seamlessly, adjust gameplay, and provide alerts when connections drop.
Easy Integration
Simply add the ConnectionStatusManager script to any GameObject.Customize settings via the Unity Inspector.Utilize provided callbacks to respond to connection status, ping updates, custom alerts, and bandwidth tracking.

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