Current sales News My Tracked Assets Login
Collider Profiler | Collider Topology Profiling Framework preview
Unity

Collider Profiler | Collider Topology Profiling Framework

By Golem Kin Games

Current price
$7.99
Lowest recorded
$7.99
2 likes
Collider Profiler | Collider Topology Profiling Framework preview 1 1 / 3

Price history

Lowest recorded standalone price: $7.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for Collider Profiler | Collider Topology Profiling Framework Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $4.00 $7.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About Collider Profiler | Collider Topology Profiling Framework

  • Tools, Systems & Learning > Development Tools & Automation
Take full control of your scene’s physics setup with the Collider Profiler — a powerful, editor-only visualization tool that renders real-time collider overlays, labels, and statistics directly in the Unity Scene View. Designed to support developers, level designers, and performance optimizers, this tool gives you immediate insight into collider complexity and distribution across your environments.

Whether you're debugging mesh-heavy areas, verifying layout setups, or preparing for optimization passes, Collider Profiler makes it simple to see exactly what’s happening with every collider in your scene.

Features Overview

Real-Time Collider Visualization
Draws wireframe bounding boxes around all Collider components in the scene. MeshColliders show actual vertex counts, while primitive colliders (Box, Sphere, Capsule) display smart estimations for quick profiling.

Smart Labeling
Every collider is labeled with its type and either an actual or estimated vertex count:
- MeshCollider: shows real sharedMesh.vertexCount
- BoxCollider: estimated ~8 verts
- SphereCollider: estimated ~42 verts
- CapsuleCollider: estimated ~64 verts

In-Editor Collider Stats HUD
A live, floating UI box in the top-left corner of the Scene View shows total collider counts by type (Box, Mesh, Sphere, Capsule, Other). Quickly evaluate the complexity of your scene and identify potential performance hotspots.

Customizable Visuals
Tweak box color, label color, and label offset directly from the Editor Window. Adjust the view to match your scene layout or visual preferences.

Editor-Only Execution
Profiler visuals are only active when the window is open. Keeps your builds clean and your runtime untouched.

More from Golem Kin Games

Browse this publisher's assets

Unity price last checked .

Prices and availability may change.