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About Blob Shadow Forge
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > Textures & Materials
Blob Shadow Forge - Professional Unity Editor Tool for Baking Stylized Shadows
Transform your Unity projects with beautiful blob shadows! This powerful editor tool lets you bake high-quality shadow textures from any 3D object with just a few clicks. Perfect for 2D games, stylized projects, UI elements, and artistic workflows.
## ✨ Key Features
**One-Click Shadow Baking**
- Generate blob shadows from any 3D object instantly
- Batch processing with queue management and progress tracking
- Auto-size camera to perfectly fit object bounds
- Smart bounds calculation (pivot or bounds center)
**Advanced Camera Controls**
- Multiple presets: Top, Bottom, Front, Back, Left, Right, Custom
- Light source integration (Directional/Spot lights)
- Custom rotation and position offset controls
- Real-time preview with diagnostic information
**Professional Shadow Effects**
- Customizable blur (intensity 0-2, iterations 8-128) for soft shadows
- Distance-based fade runtime component
- Surface snapping with automatic normal alignment
- Smart raycasting from mesh bounds
**Workflow Tools**
- Preset system with default presets included
- Shadow atlas generator (Grid or Tight packing)
- Custom naming patterns with placeholders
- Texture sizes: 64 to 2048 pixels
- Auto sprite creation
**Runtime Components**
- **ShadowDistanceFade** - Dynamic opacity based on distance to ground, surface snapping, normal alignment
- **ShadowAtlasUser** - Use specific shadows from atlas with automatic UV mapping
- **ShadowAtlasData** - ScriptableObject for atlas UV coordinates
## 🎯 Perfect For
✅ 2D games with 3D assets
✅ Stylized and artistic projects
✅ Isometric and top-down games
✅ Any project needing stylized shadows
## 🚀 Quick Start
1. Open Window menu → Blob Shadow Forge
2. Select your target object
3. Adjust settings (or use presets)
4. Preview in real-time
5. Click "Bake Shadow"
For batch processing: Switch to Batch mode, add objects to queue, configure once, process all automatically!
Transform your Unity projects with beautiful blob shadows! This powerful editor tool lets you bake high-quality shadow textures from any 3D object with just a few clicks. Perfect for 2D games, stylized projects, UI elements, and artistic workflows.
## ✨ Key Features
**One-Click Shadow Baking**
- Generate blob shadows from any 3D object instantly
- Batch processing with queue management and progress tracking
- Auto-size camera to perfectly fit object bounds
- Smart bounds calculation (pivot or bounds center)
**Advanced Camera Controls**
- Multiple presets: Top, Bottom, Front, Back, Left, Right, Custom
- Light source integration (Directional/Spot lights)
- Custom rotation and position offset controls
- Real-time preview with diagnostic information
**Professional Shadow Effects**
- Customizable blur (intensity 0-2, iterations 8-128) for soft shadows
- Distance-based fade runtime component
- Surface snapping with automatic normal alignment
- Smart raycasting from mesh bounds
**Workflow Tools**
- Preset system with default presets included
- Shadow atlas generator (Grid or Tight packing)
- Custom naming patterns with placeholders
- Texture sizes: 64 to 2048 pixels
- Auto sprite creation
**Runtime Components**
- **ShadowDistanceFade** - Dynamic opacity based on distance to ground, surface snapping, normal alignment
- **ShadowAtlasUser** - Use specific shadows from atlas with automatic UV mapping
- **ShadowAtlasData** - ScriptableObject for atlas UV coordinates
## 🎯 Perfect For
✅ 2D games with 3D assets
✅ Stylized and artistic projects
✅ Isometric and top-down games
✅ Any project needing stylized shadows
## 🚀 Quick Start
1. Open Window menu → Blob Shadow Forge
2. Select your target object
3. Adjust settings (or use presets)
4. Preview in real-time
5. Click "Bake Shadow"
For batch processing: Switch to Batch mode, add objects to queue, configure once, process all automatically!
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