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Biome Brush A Procedural Terrain Generator preview
Unity

Biome Brush A Procedural Terrain Generator

By Ultrabolt Official

$14.99

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.

Recorded prices for Biome Brush A Procedural Terrain Generator 2 price observations from Sep 4, 2026 to Nov 6, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $7.50 $14.99 Sep 4, 2026: $14.99. Unity Permanent Decrease 2026-09-04 2026-09-11 Nov 6, 2026: $14.99. Latest store price Sep 4, 2026 Nov 6, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.99Latest store price
$14.99Unity Permanent Decrease 2026-09-04 2026-09-11

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Biome Brush A Procedural Terrain Generator

  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
Updated Biome Brush – Terrain Generation Made Easy

Design rich, living terrains with ease using Biome Brush, a powerful and intuitive tool for painting biomes, spawning objects, and controlling terrain textures based on height and slope.

With Biome Brush, you get full control over your terrain — from texture painting using curves to advanced prefab and detail spawning systems. Perfect for procedural environments, stylized maps, and handcrafted levels alike.

Core Features

- Biome Profiles – Save and reuse terrain generation setups across multiple scenes or projects.
- Texture Painter – Paint textures based on terrain height and angle using intuitive curve controls.
- Curve Comparison – New feature: easily check overlapping and gaps between curves.
- Object & Detail Spawner – Spawn prefabs and details with area control, chance, height/slope restrictions, and texture density-based placement.
- Detail Customization – Customize detail colors (e.g., health, dry) for visual variety.
- Smart Road Generator – Automatically create road paths with smooth curves and texture application.
- Live Runtime Preview – See changes as you edit thanks to runtime regeneration.
- Gizmos and Tools – Visualize spawn zones and terrain painting directly in the scene view.

Bonus Utilities & Improvements

- New Editor Window for Texture Layers – Easier workflow for terrain painting.
- New API Script 'StaticMethods.cs' – Draw EditorGUILayout in Editor Windows or Custom Inspectors (BoxGroup, FoldoutGroup, and a lot more).
- Fully Commented Scripts – Every script includes detailed comments for better understanding and customization.
- Fixed over 15 bugs and improved the core procedural generation system.
- Flat/shape terrain reset, per-feature generation buttons, full generation in one click, and hide/unhide gizmo zones.

Biome Brush is beginner-friendly but powerful enough for experienced developers. Whether you’re building vast wilderness, alien planets, or stylized maps — this tool gives you the brush to shape it all.

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