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BEE Tools | Hierarchy & Inspector preview
Unity

BEE Tools | Hierarchy & Inspector

By Framed Arc

Current price
$19.99
Lowest recorded
$19.99
2 likes
BEE Tools | Hierarchy & Inspector preview 1 1 / 18

Price history

Lowest recorded standalone price: $19.99. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for BEE Tools | Hierarchy & Inspector Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $10.00 $19.99 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About BEE Tools | Hierarchy & Inspector

  • Tools, Systems & Learning > Development Tools & Automation
BEE Tools transforms Unity into a faster, more visual, more intuitive environment for creators without writing extra code.

Stop Fighting the Editor. Start Creating.
BEE Editor Tools is an upgrade for the entire Unity interface. It solves common daily frustrations: messy hierarchies, slow asset searching, and aligning UI elements.

Visual Organization:
Folder Colors: Right-click any project folder to assign colors or custom icons. Distinguish Scripts from Prefabs instantly.
Hierarchy Clarity: Add tree connection lines, "importance dots," and zebra striping to make complex scene trees easy to read.
Custom Icons: Auto-assign icons to GameObjects based on components, or manually tag them.

Search Like a Pro:
Quick Search (Ctrl + Space) finds Assets, GameObjects, Menu Items, and Settings instantly. Fuzzy matching and smart categorization included.

Graphic Apps Like UI Guides:
Canvas Smart Guides brings magnetic snapping and alignment lines into the Scene View. Visual snapping shows exact spacing and alignment lines. Pixel perfect alignment to center, edges, or neighbors.

Keep Your Hierarchy Clean:
Hierarchy Helper finds missing scripts, deletes empty GameObjects, removes duplicate components, and performs batch rename, group, and sort operations.

Performance Monitor:
Track FPS, Memory, Draw Calls, and Triangle counts live. Color-coded indicators warn when budgets are exceeded.

Editor-Only extension: All code is stripped from final game builds with zero runtime performance cost. Fully compatible with both Old and New Input Systems.

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