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INTERFACE - Apocalypse HUD
By Synty Studios · Interface
$99.99
Rated 4.2/5 from 13 ratings.
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About INTERFACE - Apocalypse HUD
From the ashes of a global catastrophe rises the INTERFACE Apocalypse HUD, the first in Synty's new line of UI packs! Quickly build out your game HUD with dozens of pre-built HUD elements cobbled together from rusted metal and salvaged electronic components. Action bars, minimaps, compasses, weapon wheels, HP bars, damage FX, crosshairs - we've added everything we could think of to help you quickly assemble a quality-looking, responsive HUD. Each component can be visually customized to suit your game's needs, whether you're making an ultra-minimal survival game or an apocalyptic ARPG.
Key Features
Over 160 prefabs (with animations!). Easily piece together a unique UI with customisable components.
Seamlessly blend your game's UI with gameplay by using the 650+ icons included. Icons of props and weapons are rendered from items and weapons found in the POLYGON - Apocalypse Pack.
Customisable visual variants for components allows your to add your own style to your game's HUD. You can create hundreds of variations to fit your specific game's needs.
Comprehensive range of input icons for multiple controller types easily lets you support PC, Xbox, PS, and Switch!
Artistically blends with existing Synty asset packs. We've designed the UI to match Synty's POLYGON style. Your game will look sleek and professionally made with a UI that matches your games 3D aesthetic.
Text and numeric buttons can be tinted, localised and customised
*The UI elements contained in this pack are 2D and intended to work with Unity's UGUI and 2D systems. No 3D models are included.
FAQs
Q: Can I use the fonts in this pack for my game or project? A: Yes, fonts included in this pack are Google fonts, free to use for commercial projects.
Pack Content
Sprites / Icons - Total: 658 (over 650+)
Input Icons: Gamepad Generic (21), Mouse Keyboard (18), PlayStation (37), Switch (47), Xbox (39)
UI Icons: Icons_Ammo (18), Icons Armor (12), Icons_Explosives (11), Icons_Resources (52), Icons_Weapons (140), Icons_Inventory (10), Icons_Map (20), Icons_Social (6), Icons_Status (9)
HUD Sprites: Apocalypse (119), Cursors (3), HUD (77), FX (19)
Prefabs (with animations!) - Total: 163 (over 160+)
_CommonComponents (11): Button_Simple, Button_WorldSpace_Item_Common, Dial_Fill, Image_Icon, Label_Body, Label_Header, Label_SemiBold, Label_ShrinkToSize, Label_SizeToContent, Slider_Horizontal, Slider_Vertical
_PreMadeHUDS (4): Screen_HUD_Apocalypse_ARPG01, Screen_HUD_Apocalypse_FPS01, Screen_HUD_Apocalypse_Survival01, Screen_HUD_Apocalypse_FPS01
ActionBar (12), Compass (3), FullscreenFX (5), Fullscreen Overlays (4), Greebles (6), Input_Interactions (6), Log (2), Map_Compass_Icons (22), Minimap (8), NPC_HealthBars_EnemyData (6), Objectives_Story_Location (11), Player_Health_Equipment (26), Popups_Notifications (2), Radio (5), Reticles_Crosshairs (12), Subtitles (2), System (4), Timed (5), WeaponWheel_WeaponCross (7)
Animations
A full set of button state animations (Disabled, Highlighted, Normal, Pressed, Selected) for ActionBar, Category, ChatLog, HotBar, HotBar Minimal, Icon Generic, WeaponCross, WeaponWheel, and WeaponWheel Minimal items. Additional animations cover damage and heal vignettes, direction arcs, edge-of-screen effects, greeble cog idle, action bar item states, comms portrait, generic, level up, mission info, saving, time up, objective states, player level, reticle aim states, sniper rifle, weapon wheel transitions, worldspace damage toaster, XP log, map enemy and objective icons, fade to black overlays, chapter title screens, HUD screen states, and stat dial empty/full/healthy/low states.
Technical Info
Compatibility: Compatible with Unity 2022.3+. Supports URP, Built-in and HDRP.
File Formats: Unity 2022.3 package, Sprite zip file. Unreal Engine is not supported. The pack includes a ZIP file containing all the UI sprites. These can be used outside of Unity but no support is currently offered for this.
Changelog
Version 1.1.0 (Unity) - Improved URP support, Added Synty package helper, Updated Steam controller icons in InterfaceCore
Version 1.0.8 (Unity) - Updated prefab naming in documentation
Version 2 (Source Files) - Updated source files structure, Added missing source files
Version 1.0.7 (Unity) - Fixed input system warnings in newer versions of Unity
Version 1.0.6 (Unity) - Fixed warnings caused by unlinked UIParticle scripts, relinked script and materials
Version 1.0.5 (Unity) - Fixed errors associated with Unity UI Extensions
Version 1.0.4 (Unity) - Improved VFX prefabs, Replaced old shaders, Colour adjustments to demo scenes, Updated input icons, Fixed incorrect Switch shoulder icons, Updated naming conventions of all sprites + prefabs, Updated documentation
Version 1.0.3 (Unity) - Added missing UI Extensions
Version 1.0.2 (Unity + Source Files) - Added missing SPR_HUD_DialReticle_Sml_Grungy sprite
Version 1.0.1 (Unity) - Added support for Unity 2021+, Separated out multiple sprites into individual sprites to accommodate Unity 2021, Converted some prefab variants into standalone prefabs to accommodate Unity 2021, Reshuffled all layout group hierarchies to accommodate Unity 2021, Added shiny new button to 00_Demo_All Unity scene, Minor visual improvements to component prefabs, Fixed compass content layouts
Version 1.0.0 (Unity) - Initial Launch
Key Features
Over 160 prefabs (with animations!). Easily piece together a unique UI with customisable components.
Seamlessly blend your game's UI with gameplay by using the 650+ icons included. Icons of props and weapons are rendered from items and weapons found in the POLYGON - Apocalypse Pack.
Customisable visual variants for components allows your to add your own style to your game's HUD. You can create hundreds of variations to fit your specific game's needs.
Comprehensive range of input icons for multiple controller types easily lets you support PC, Xbox, PS, and Switch!
Artistically blends with existing Synty asset packs. We've designed the UI to match Synty's POLYGON style. Your game will look sleek and professionally made with a UI that matches your games 3D aesthetic.
Text and numeric buttons can be tinted, localised and customised
*The UI elements contained in this pack are 2D and intended to work with Unity's UGUI and 2D systems. No 3D models are included.
FAQs
Q: Can I use the fonts in this pack for my game or project? A: Yes, fonts included in this pack are Google fonts, free to use for commercial projects.
Pack Content
Sprites / Icons - Total: 658 (over 650+)
Input Icons: Gamepad Generic (21), Mouse Keyboard (18), PlayStation (37), Switch (47), Xbox (39)
UI Icons: Icons_Ammo (18), Icons Armor (12), Icons_Explosives (11), Icons_Resources (52), Icons_Weapons (140), Icons_Inventory (10), Icons_Map (20), Icons_Social (6), Icons_Status (9)
HUD Sprites: Apocalypse (119), Cursors (3), HUD (77), FX (19)
Prefabs (with animations!) - Total: 163 (over 160+)
_CommonComponents (11): Button_Simple, Button_WorldSpace_Item_Common, Dial_Fill, Image_Icon, Label_Body, Label_Header, Label_SemiBold, Label_ShrinkToSize, Label_SizeToContent, Slider_Horizontal, Slider_Vertical
_PreMadeHUDS (4): Screen_HUD_Apocalypse_ARPG01, Screen_HUD_Apocalypse_FPS01, Screen_HUD_Apocalypse_Survival01, Screen_HUD_Apocalypse_FPS01
ActionBar (12), Compass (3), FullscreenFX (5), Fullscreen Overlays (4), Greebles (6), Input_Interactions (6), Log (2), Map_Compass_Icons (22), Minimap (8), NPC_HealthBars_EnemyData (6), Objectives_Story_Location (11), Player_Health_Equipment (26), Popups_Notifications (2), Radio (5), Reticles_Crosshairs (12), Subtitles (2), System (4), Timed (5), WeaponWheel_WeaponCross (7)
Animations
A full set of button state animations (Disabled, Highlighted, Normal, Pressed, Selected) for ActionBar, Category, ChatLog, HotBar, HotBar Minimal, Icon Generic, WeaponCross, WeaponWheel, and WeaponWheel Minimal items. Additional animations cover damage and heal vignettes, direction arcs, edge-of-screen effects, greeble cog idle, action bar item states, comms portrait, generic, level up, mission info, saving, time up, objective states, player level, reticle aim states, sniper rifle, weapon wheel transitions, worldspace damage toaster, XP log, map enemy and objective icons, fade to black overlays, chapter title screens, HUD screen states, and stat dial empty/full/healthy/low states.
Technical Info
Compatibility: Compatible with Unity 2022.3+. Supports URP, Built-in and HDRP.
File Formats: Unity 2022.3 package, Sprite zip file. Unreal Engine is not supported. The pack includes a ZIP file containing all the UI sprites. These can be used outside of Unity but no support is currently offered for this.
Changelog
Version 1.1.0 (Unity) - Improved URP support, Added Synty package helper, Updated Steam controller icons in InterfaceCore
Version 1.0.8 (Unity) - Updated prefab naming in documentation
Version 2 (Source Files) - Updated source files structure, Added missing source files
Version 1.0.7 (Unity) - Fixed input system warnings in newer versions of Unity
Version 1.0.6 (Unity) - Fixed warnings caused by unlinked UIParticle scripts, relinked script and materials
Version 1.0.5 (Unity) - Fixed errors associated with Unity UI Extensions
Version 1.0.4 (Unity) - Improved VFX prefabs, Replaced old shaders, Colour adjustments to demo scenes, Updated input icons, Fixed incorrect Switch shoulder icons, Updated naming conventions of all sprites + prefabs, Updated documentation
Version 1.0.3 (Unity) - Added missing UI Extensions
Version 1.0.2 (Unity + Source Files) - Added missing SPR_HUD_DialReticle_Sml_Grungy sprite
Version 1.0.1 (Unity) - Added support for Unity 2021+, Separated out multiple sprites into individual sprites to accommodate Unity 2021, Converted some prefab variants into standalone prefabs to accommodate Unity 2021, Reshuffled all layout group hierarchies to accommodate Unity 2021, Added shiny new button to 00_Demo_All Unity scene, Minor visual improvements to component prefabs, Fixed compass content layouts
Version 1.0.0 (Unity) - Initial Launch