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By RevByDesign
8 favoritesEight modular C# systems for Unity. Inventory, crafting, loot, health, status, currency, and economy. Every operation returns a reason code.
By RevByDesign
2 favoritesDamage and healing pipelines, shields, regeneration, buffs, debuffs, DOTs and auras as modular C# systems. Rule-driven and preview-safe.
By RevByDesign
3 favoritesLedger-based currency and shop economy for Unity with escrow, rollback-safe transactions, replay protection, and deterministic rounding.
By RevByDesign
2 favoritesModular C# systems for inventory, pickups, crafting, and loot with explicit APIs, deterministic RNG, and comprehensive testing.
Showing 1–4 of 4 tracked assets.