By VerdantForge
High-quality 20-inch game-ready bronze alloy wheel with 4 rim and 8 tire variations, optimized geometry, LODs, and 4K PBR textures.
37 assets from this publisher across the stores we track.
By VerdantForge
High-quality 20-inch game-ready bronze alloy wheel with 4 rim and 8 tire variations, optimized geometry, LODs, and 4K PBR textures.
By VerdantForge
A high-quality 20-inch game-ready bronze alloy wheel featuring 4 rim variations, 8 tire variations, optimized geometry, and 4K PBR textures.
By VerdantForge
High-quality 20-inch white bronze alloy wheel with 4 rim and 8 tire variations, optimized geometry, multiple LODs, and 4K PBR textures.
By VerdantForge
Realistic medieval longswords for UE5 and Unity. PBR weapon assets with steel materials, optimized geometry, and European-inspired designs.
By VerdantForge
10 realistic large rock assets with unique 4K textures, 6 biome-ready material variations, optimized LODs, and PBR materials for Unity.
By VerdantForge
10 realistic large rock assets with unique 4K textures, 6 biome variations, and optimized LODs for Unity environments.
By VerdantForge
9 realistic large rock assets featuring unique materials and 4K texture sets for every mesh, 6 biome-ready material variations, and optimized LODs for Unity.
By VerdantForge
Low-poly bronze sword with dark skin finish. 4K PBR textures optimized for game engines. Represented in multiple texture sets.
By VerdantForge
Sword Chameleon is a low-poly model with PBR textures, available in eight texture sets, optimized for game engines.
By VerdantForge
Sword DarkSkin is a low-poly sword model with PBR textures, available in eight texture sets, optimized for game engines.
By VerdantForge
Sword Red Skin is a low-poly model with PBR textures, represented in eight texture sets, and optimized for game engines.
By VerdantForge
Sword Steel is a low-poly model with PBR textures in eight sets, optimized for game engines.
By VerdantForge
Low-poly sword skin with 4K PBR textures across eight sets. Built-in Render pipeline, optimized for game engine use.