Tier 4
everything in lower tiers, plus:
24 assets
$50
Build a Complete Stealth Game with Unreal Engine
Build a complete stealth game in Unreal Engine, from project setup, characters and animation to environments and enemy characters, step by step.
Tier 3
everything in lower tiers, plus:
23 assets
$45
Learn Unreal Engine Blueprints - A Beginner's Guide to Visual Game Development
Learn Unreal Engine's Blueprint visual scripting from scratch by building Snake and Minesweeper, with events, data structures and game logic. No coding needed.
Unreal Engine Audio and Metasounds
Design game audio in Unreal Engine 5 with MetaSounds, from sound effects wired into Blueprints to layered interactive music and dynamic audio.
Advance to dynamic audio techniques including submixes, footstep systems, looping ambiences, audio modulation, mix states, and synchronization with animations. Learn concurrency management, attenuation, and real-time audio adjustments using float variables and control buses. Apply skills through interactive projects that respond to player actions and environments.
Finally, explore C++ integration, optimization via soft object references, and specialized plugins like Audio Insight. Complete hands-on combat, hit-stunned, environment, and music-driven projects demonstrate mastery in creating responsive, layered, and immersive audio, equipping you to deliver professional-quality soundscapes that enhance player engagement.
Key benefits
Comprehensive coverage of Unreal Engine 5 MetaSounds, submixes, and audio systems.
Practical projects including footstep systems, interactive music, and combat audio.
Step-by-step tutorials on Blueprint and C++ audio integration.
What you will learn
Create dynamic and immersive soundscapes using MetaSounds.
Implement interactive music systems with Blueprint and C++ integration.
Synchronize sounds with animations and in-game events.
Apply submixes, ducking, and audio modulation for responsive audio.
Optimize audio performance using soft object references and control buses.
Build reusable Blueprint functions for efficient audio management.
Create a Fully-Fledged Bullet Hell in Unreal Engine
Create a complete 3D bullet hell game in Unreal Engine 5.7 with enhanced input, animation Blueprints, projectile combat and enemy waves.
Make a 2D Action Platformer in Unreal Engine 5
Make a 2D action platformer in Unreal Engine 5 with Paper 2D and PaperZD: charged shots, wall slides, enemy AI, checkpoints, UI and sound.
Throughout the course, you will learn how to implement essential game mechanics like player projectiles, health and damage systems, and advanced player abilities. The course also covers key features of enemy AI, creating both flying and chaser enemies, and integrating a responsive user interface to bring your game to life. With practical demonstrations and hands-on projects, you’ll gain real-world experience with each module.
By the end of the course, you will be equipped with the skills to create 2D action platformers, complete with player abilities, enemies, and polished game environments.
Key benefits
Detailed coverage of Unreal Engine 5’s interface and tools.
Step-by-step lessons on character movement, animation, and abilities.
Practical examples of creating projectiles, AI, and health systems.
What you will learn
Build a complete 2D action platformer game using Unreal Engine 5.
Implement complex player abilities like charged shots, wall slides, and jumps.
Create interactive AI behaviors for enemies with shooting, chasing, and knockback.
Develop polished game environments with dynamic camera and tile mapping systems.
Add checkpoints, respawns, ladder climbing, UI, sound, and level mechanics.
Optimize game performance and refine mechanics for an enhanced player experience.
Blender 5 Project Based Bootcamp - 40+ Hands On Mini Projects
Learn Blender 5 through 40+ hands-on mini projects, from navigation and modeling to physics simulations, materials and advanced rendering.
Material Fundamentals - Procedural Textures in Blender 4.4
Build procedural materials in Blender 4.4's shader editor, from Math, Mix and Texture Coordinate nodes to a screentone shader and beyond.
Procedural Weapon Generation with Blender 4.4
Create modular weapon assets procedurally in Blender 4.4, from planning and PureRef moodboards to the 3 Axe Challenge and game-ready export.
Blender 4.4 Foundations - Fundamental Blender Knowledge
A beginner's path through Blender 4.4, from installation, interface and shortcuts to box modeling, object transforms and rendering.
The course then moves into hands-on 3D modeling using box modeling techniques. You’ll learn object transformations, viewport controls, and how to manage scenes using collections, relationships, and modifiers. Creative mid-course challenges like building a mech or wooden bridge help reinforce your new skills.
Later, you'll explore materials and shading with PBR basics, configure lighting and cameras, and render with Eevee, Cycles, and Workbench. The course wraps with a project that brings your scene to life. By the end, you’ll be confident using Blender’s core tools and ready for more advanced 3D design.
Key benefits
Full Blender 4.4 setup guide with cross-platform installation and preference tuning.
Practical box modeling techniques with real-world mid-course design challenges.
Rendering workflows using Eevee, Cycles, and Workbench with camera and lighting.
What you will learn
Install Blender 4.4 across Windows, Mac, and Linux.
Customize preferences for an optimized workflow.
Navigate the Blender UI and use key shortcuts.
Model objects using box modeling techniques.
Apply basic PBR materials and multiple shaders.
Render scenes using Eevee, Cycles, and Workbench.
Geometry Nodes For Blender 4.4
Learn procedural 3D design with Blender 4.4's Geometry Nodes, from your first scatter and instancing to modeling integration and data flow.
Unreal Engine 5 - The Intermediate Course
Take your Unreal Engine 5 skills further with advanced materials, landscapes, World Partition, animation and Blueprints in this intermediate course.
Build immersive open worlds with landscape sculpting, auto materials, foliage, and World Partition for seamless level streaming. Optimize performance with Nanite, LOD, and texture masking while designing vast, interactive environments. Dive into character animation, learning skeletal meshes, blend spaces, state machines, and animation montages to create fluid, lifelike movement.
Enhance gameplay with advanced Blueprint scripting, covering data structures, event dispatchers, function libraries, and debugging. Develop dynamic interactions and streamline workflows to bring your game projects to life. By the end, you’ll have the expertise to create visually rich, optimized, and interactive game worlds with Unreal Engine 5’s powerful toolset.
Key benefits
Explore UE5’s advanced features in depth across materials, landscapes, animation, and Blueprints.
Build practical skills with step-by-step guidance and real-world applications.
Progress through sections that build coherently on one another.
What you will learn
Create advanced materials with dynamic shading and textures.
Design immersive landscapes using sculpting and auto materials.
Optimize performance with Nanite, LOD, and World Partition.
Develop lifelike animations with blend spaces and montages.
Enhance interactivity using advanced Blueprint scripting.
Streamline workflows for efficient game development.
Unreal Engine 5 - Blueprints Game Developer Masterclass
Learn Unreal Engine 5 Blueprints in depth: variables, arrays, flow control, functions, events, communication and a first-person character.
The course begins with an introduction to event graph basics, the Blueprints execution order, organizing block connections, and different nodes, shapes, and colors. You’ll then learn about variable types, conditionals between values, private and public variables, and spawning actors in the scene through Blueprints. Explore arrays, getting elements from arrays, the last index, and appending arrays. Advance through branches, sequences, loops, Flip Flop, and gates. You will learn about functions, macros, collapse nodes, custom events, and inputs. You will also explore enumerators, classes, the game structure, actors, components, game mode, pawns, characters, and controllers. Finally, you will learn about creating characters, controlling time and space, color, materials, and the UI/UX interface.
Upon completion of the course, you will understand the blocks behind the Blueprints system and the fundamentals of game development using Unreal Engine 5 Blueprints.
Key benefits
Create interactive projects, games, and films with comprehensive guidance.
Explore variables, events, functions, timelines, vectors, first- and third-person characters, and UI/UX.
Create logic using the Blueprints system for Unreal Engine and set up an FPS human-controlled character.
What you will learn
Program using Blueprints without writing code.
Learn events, functions, arrays, variables, and Blueprint communication.
Explore event graph basics and the Blueprints execution order.
Understand branches, sequences, loops, Do Once, and Flip Flop.
Create functions, macros, collapse nodes, and custom events.
Spawn actors in the scene through Blueprints and work with arrays.
Tier 2
everything in lower tiers, plus:
12 assets
$25
Unreal Engine 5 for Games - Physics
Master Unreal Engine 5's physics system, from physics bodies, collision volumes and vectors to collision events and realistic object interactions.
Progressing to intermediate concepts, you’ll work with traces, hit events, and physics volumes, enabling you to simulate forces and movement more realistically. You’ll also learn how to apply physical materials and components, refining your environment to respond to player interactions and changing conditions. By the end of this section, you’ll be able to create immersive, responsive gameplay that feels alive and interactive.
In the final section, you’ll dive into advanced techniques such as physics constraints, cables, and cloth simulations. You’ll master destruction physics to break objects realistically and work with physics fields to simulate forces like wind and gravity. By the end of the course, you'll be equipped to create detailed, physics-driven experiences in Unreal Engine 5.
Key benefits
Practical lessons covering Unreal Engine 5 physics, from basics to advanced simulations.
Real-world applications of physics components, forces, and materials in dynamic environments.
Hands-on guidance on integrating advanced features like destruction and cloth physics into games.
What you will learn
Set up and manage physics bodies and collision volumes.
Control object behavior using vector math for dynamic interactions.
Implement traces and hit events for realistic in-game physics.
Design responsive gameplay with physical materials and forces.
Simulate advanced interactions like cloth physics and destruction.
Create environmental effects using physics fields like gravity.
Master Character Design in Blender for Unity, Unreal Engine
Model, texture, rig and animate a stylized character in Blender, then build a playable character game in Unity and Unreal Engine.
Next, you will unwrap your character’s UVs and apply custom textures to skin, hair, eyes, and clothing using Blender’s painting tools. You will also design a vibrant game environment, modeling natural assets like plants, rocks, and wooden structures, while texturing the scene with realistic materials. This stage will ensure your character and surroundings integrate seamlessly into modern game engines.
Finally, you will rig your character for animation and create walk, run, jump, and idle sequences. You will import your assets into Unity and Unreal Engine, set up player controls, and configure cameras for a third-person view. By the end, you will have a functional character-driven game ready for publication on both Windows and Android platforms, empowering you to enter the world of 3D game development.
Key benefits
Complete workflow from character modeling to game publishing.
Integration with Unity and Unreal Engine for real-time game development.
Rigging and animating lifelike character movements with industry-standard techniques.
What you will learn
Sculpt and model stylized 3D characters in Blender.
Texture characters and environments using Blender’s painting tools.
Rig characters and create walk, run, jump, and idle animations.
Build and texture 3D environments with vegetation, paths, and assets.
Import and animate characters in Unity and Unreal Engine.
Publish a fully playable character game project on Windows and Android.
Unreal Engine 5 - Create A Zombie Survivor FPS Game
Create a zombie survivor FPS game in Unreal Engine 5 with Blueprints: FPS character, weapons, animations, zombie AI and pickups, all assets included.
Unreal Engine 5 - Sci-Fi Environment Design
Create a AAA quality sci-fi scene from scratch in Unreal Engine 5 with Quixel Megascans, from ideas and blockout to a finished environment.
Unreal Engine - Ultimate Survival Horror Course
Develop a complete survival horror game in Unreal Engine with Blueprints: inventory, item inspection, AI, jumpscares, atmosphere and famous horror mechanics.
In this course, you will create a playable character from scratch, add an interaction system that makes it simple to designate objects in the world as interactable, and then add a variety of horror mechanics that you can customize and select from, such as various door opening methods, flickering lights, crouching and sprinting, jumpscares, footsteps, leaning, finding notes, and more.
You will then learn more about the process of making games, including goals and cutscenes. Study lighting, post-processing, atmosphere, particle effects, and fog to learn how to design and create a good level. Then go through entertaining mechanics from well-known horror games such as Outlast and Amnesia and design clever AI foes to give your game tension and a goal. The main interface, regenerating health, game over screens, creating 2D graphics from 3D meshes, and other enjoyable activities will also be covered.
By the end of this course, you would have mastered the ability to create a game in your vision.
Key benefits
Develop a complete game in Unreal Engine with Blueprints.
Recreate famous game mechanics from Outlast, Amnesia, and Resident Evil.
Explore tips on game design and indie horror games.
What you will learn
Blueprint basics and how to put them into practice.
Develop a controllable character from scratch.
Create advanced interaction and inventory systems, plus item inspection.
Create a level with proper atmosphere, lighting, and post-processing.
Work with advanced AI, jumpscares, and cutscenes.
Build objectives and gain a fundamental understanding of Unreal Engine.
Unreal Engine 5 - Endless Runner
Create an endless runner game in Unreal Engine 5 with Blueprints, from interface and collisions to responsive character movement and audio.
Unreal Engine 5 - The Complete Beginner's Course
Learn Unreal Engine 5 from scratch and build a playable game with level design, lighting, Blueprints, enemy AI, UI and audio, then package it.
Tier 1
everything in lower tiers, plus:
5 assets
$15
Unreal Engine 5 - Make AAA Game Vehicles
Build AAA game vehicles in Unreal Engine 5: engine, suspension and steering setup, enter-exit logic, sound effects, a HUD and a racing mini-game.
Make Hyper-Realistic Outdoor Environments in Unreal Engine
Create photorealistic outdoor environments in Unreal Engine 4 with Megascans, World Machine terrain, Blender models, foliage and Quixel Mixer.
The course begins with a preview of realistic outdoor environments in Unreal Engine. You’ll install Unreal Engine on your machine and get unlimited access to free assets that’ll help you create awe-inspiring landscapes. As you learn how to navigate in Unreal Engine, you’ll create and test prototypes and see how to add rain, fire, and smoke effects in your game. You’ll then design worlds with premade algorithms and import landscapes to Unreal Engine. Next, you’ll use Blender 3D for modeling objects and create a rocky beach to understand the Foliage feature and camera animation techniques. The video course ends with a quick start guide to Quixel Mixer.
By the end of this course, you’ll be able to explore your creativity by building photorealistic scenes in Unreal Engine 4.
Key benefits
Become familiar with Unreal Engine 4.23, Blender 2.81, and Quixel Mixer.
Create rivers, lakes, oceans, rain, smoke, grassy fields, a rocky beach, and fog in Unreal.
Playtest and prototype levels in third person or first person.
What you will learn
Import Megascans assets into Unreal Engine 4.23.
Mass-place objects, plants, and grass with the Foliage tool.
Use World Machine to generate incredibly realistic terrain objects.
Create basic models using Blender.
Create trailer-like cinematic camera animations.
Use Quixel Mixer to create amazing mixed materials.
Unreal Engine 4: The Complete Beginner's Course
Start game development with Unreal Engine 4: craft environments, script gameplay with Blueprints, build UIs with UMG and add audio to a demo game.
Unreal Development Kit Game Programming with UnrealScript
Learn UnrealScript for the Unreal Development Kit, from class hierarchy and custom actor classes to game logic, Kismet and config files.
Tier 0
one-time unlock
1 assets
FREE
Unreal Engine 5 - Environment Design
Create a complete 3D environment from scratch in Unreal Engine 5 with Quixel Megascans, from blockout and lighting to fog and a final render.
Finally, you will render a final image from Unreal Engine 5. By the end of the course, you will be confident enough to use Unreal Engine to create environment designs. You will be able to create a complete 3D environment from scratch and master how to use the Quixel Megascans library, think creatively, and get inspired to create beautiful scenes.
Key benefits
Create a complete 3D environment from scratch using Unreal Engine.
Create stunning 3D scenes for games or films.
Master how to use the Quixel Megascans library and learn how to think and get inspired to create beautiful scenes.
What you will learn
Create a blockout for your scene in Unreal Engine 5.
Get to know Quixel Megascans and how to use them to your advantage.
Generate ideas and get inspired.
Understand the basic idea behind blocking out your scene.
Set up lighting, atmosphere, fog, and more.
Render a final image from Unreal Engine 5.