Unity
Zombie Toys Chapter 1-20 | Certification Courseware
FREE
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Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About Zombie Toys Chapter 1-20 | Certification Courseware
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Learning & Tutorials
- Theme > Retro & Arcade
- Theme > Fantasy & Mythology
- Theme > Military & Combat
- Theme > Horror & Gothic
Zombie Toys is a complete game project created to illustrate industry best practices for developing a 3D game in Unity. GAMEPLAY OVERVIEW: Zombie Toys is a 3rd person, classic survival-style arcade game. A player must survive by avoiding the zombie enemies. A player may accrue points by attacking the zombies in several different ways (e.g. lightning, freeze, stink bomb, slime). Utilizing points accrued through the various attacks, the player may also spawn allies. The allies will help the player avoid the zombies and survive in the game. DISCLAIMER: Zombie Toys is a fully featured game project intended for learning the fundamentals of game development. It is not intended to be published as a marketable video game. Use of the Zombie Toys game project without the Unity Certified Associate Courseware is not advised. Asset is under Unity Companion License. Asset uses LuckiestGuy Font under Apache License 2.0; see Third-Party Notices.txt file in package for details.