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Zombie Juggernaut Seven preview
Unity

Zombie Juggernaut Seven

By Andryuha1981

$70

About Zombie Juggernaut Seven

  • Theme > Military & Combat
  • Theme > Dystopian & Post-apocalyptic
  • Theme > Horror & Gothic
  • Art & Visuals > 3D
A massive oversized infected boss for survival horror, post-apocalyptic, RPG, action, FPS, TPS, and other real-time game projects. The Zombie Miner Juggernaut is a heavily mutated underground worker, significantly larger than an ordinary human. Equipped with mining gear and a massive industrial sledgehammer, he is designed as a powerful boss, mini-boss, elite infected enemy, or heavy melee unit. The character fits abandoned mines, industrial complexes, contaminated tunnels, factories, laboratories, quarantine zones, and post-apocalyptic environments. Number of Materials: 3. Number of Material Instances: 9. Number of Textures: 37. Texture Resolutions: 2048x2048, 4096x4096. Extra bones: Jaw. For this model, a shader with two-sided rendering is recommended. Animated: Yes. Number of Animations: 20. Animation Types: Attack(x5), Death(x3), GetHit(x3), Idle(x3), Rage(x1), Walk(x2), Run(x1), Strafe l/r(x2). Geometry — All Assets: Faces: 12660, Vertices: 12510, Triangles: 22782.

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