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ZLZ Anime Shader preview
Unity

ZLZ Anime Shader

By ZLZ Studio

$54.99

Rated 5.0/5 from 10 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $27.49. The latest store price is $54.99.

Recorded prices for ZLZ Anime Shader 2 price observations from Aug 26, 2026 to Nov 3, 2026. Lowest recorded price $27.49. Exact dates and prices are listed below. $0.00 $27.50 $54.99 Aug 26, 2026: $27.49. Autumn Sale Nov 3, 2026: $54.99. Latest store price Aug 26, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$54.99Latest store price
$27.49Autumn Sale

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About ZLZ Anime Shader

  • Tools, Systems & Learning > Development Tools & Automation
  • Theme > Stylized
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
ZLZ Anime Shader was created specifically to solve the problem of hair covering the face, making the character’s face clear and easy to read while preserving the true beauty at the core of authentic anime visuals.

ZLZ Anime Shader was developed based on three core principles:
- Enhance character visuals with transparent hair for clear facial visibility
- Easy to use with ready-to-use Material Setup presets (one-click setup)
- Easy to optimize by toggling features for low-spec mobile devices

Highlight Features:
- Hair Transparent: Transparent hair rendering for clear facial visibility
- Character Contact Shadow: Depth-based shadowing for hair and character details
- Tone Mapping: Stylized tone control for anime, cartoon, and cinematic visuals

Features:
- Base Character Colors: Direct control over base and shadow colors
- Face Shadow: Supports a wide range of characters without UV concerns
- Receive Realtime Shadow: Supports realtime shadows from scene lighting
- Lighting: Supports Main Directional Light and Additional Lights
- Toon Shade Ramp: Controls sharpness and smooth light-shadow transitions
- Outline (Hull): Mesh-based character outline with controllable thickness and color
- Outline (Screen Space): Post-process outline with controllable thickness and color
- Normal Map: Adds detailed surface lighting and depth to materials
- Specular: Adds stylized highlights to materials for shine and depth
- Metallic: Tuned metallic surface support for anime-style materials
- Shadow Edge: Enhances the transition between light and shadow
- Hair Highlight: Adds stylized highlights to hair for shine and depth
- Emissive: Controls emissive color and intensity for special effects
- Transparency: Supports transparent materials for special use cases
- Soft Light: Soft additive lighting to enhance skin smoothness
- Rim Light: Rim lighting to separate the character from the background
- Light Sweep: Sweeping light effect for weapons or special moments

FX Runtime:
- Outline Selection: Highlights selected characters with a customizable outline effect
- Dither Camera Fade: Uses dither fading on nearby objects to improve visibility
- Dither Occlusion Fade: Fades obstructing objects to improve character visibility
- Dissolve: Dissolve effect for character appearance and disappearance
- Target Darken: Darkens the character to emphasize targets or key scenes
- Indicator: Visual indicator effects for character states or targets
- Get Hit: Reactive visual effect when the character is hit
- Upgrade: Visual effects for character or equipment upgrades

Tools:
- Character Dashboard: Centralized tools for faster character setup and workflow
- Shader Optimizer: Analyze Shader Cost, Texture Usage, and optimize performance easily
- Texture Mask Packer: A tool designed to simplify texture mask creation and management.

Material Presets:
ZLZ Anime Shader comes with carefully designed Material Presets to help you get started immediately, reduce setup complexity, and quickly fine-tune the visual style.
- Presets for anime-style characters, ready to use out of the box
- Presets separated by usage type, such as hair, skin, and special materials
- Designed to be versatile and flexible, allowing customization to match each project’s art style
- Saves setup time with one-click setup buttons that activate usable feature presets instantly

Performance & Optimization:
The shader is designed with real-world game usage in mind:
- The shader is built using Shader Code to allow full control over structure and performance
- Every feature is designed to be as efficient as possible for practical use
- Easy to optimize by enabling or disabling features based on actual usage
- Disabled features are stripped out during compilation, resulting in no unnecessary calculations

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