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ZionTPS – Stats Module preview
Unity

ZionTPS – Stats Module

By Zion Gaming

$24.99

About ZionTPS – Stats Module

  • Art & Visuals > UI & GUI
ZionTPS – Stats Module is a modular gameplay extension for the ZionTPS Third Person Controller, designed to add configurable player stats, stamina-based movement rules, HUD support, and RPG-style stat presets to your Unity projects.

The module integrates directly with ZionTPS locomotion while keeping the core controller clean and modular. It can be added to a ZionTPS player through the setup wizard, allowing developers to quickly configure common stat setups without manually wiring every value.

Zion Stats now includes multiple setup presets:
• Health + Stamina
• Health + Stamina + Mana
• Health + Stamina + XP
• RPG Starter: Health + Stamina + Mana + XP

The system supports common gameplay mechanics such as sprint stamina drain, jump cost, roll cost, stamina regeneration, health damage, healing, mana spending/restoring, and XP gain/reset helper testing.

Both uGUI and UI Toolkit HUD options are supported, making it easy to display player stats in different project setups. The generated HUD can show the selected preset’s available stats, while optional test controls allow developers to quickly verify stat behaviour in Play Mode.

Zion Stats is built around a clean event-driven architecture, allowing other systems to respond to stat changes without tightly coupling gameplay code. This makes it suitable for action games, RPG systems, survival mechanics, combat prototypes, ability systems, and other third-person gameplay projects.

Configuration values are managed through ScriptableObject settings, so health, stamina, mana, XP, stamina drain, regeneration, action costs, and exhaustion rules can be adjusted without modifying code.

The module is designed as a lightweight but expandable foundation for player stat systems in ZionTPS projects.

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