Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $299.99. The latest store price is $299.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $299.99 | Latest store price | |
| $299.99 | Unity First Price 2026-10-05 2026-10-05 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Young Universe — Complete 2D Arcade Game
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Retro & Arcade
- Audio > Music
- Theme > Sci-fi & Space
- Theme > Military & Combat
- Theme > Dystopian & Post-apocalyptic
- Theme > Buildings & Infrastructure
- Theme > Modern
- Art & Visuals > 2D
- Art & Visuals > UI & GUI
Story
A machine army tears open the sky above the Mediterranean. Young discovers that the shard in his chest is Echo, a survivor of a consumed universe. Guided by Nova, they fight through cities, ruins and alien terrain to destroy ten anchors holding an orbital gate open. Their journey ends at the Orbital Crown, where the Null Emperor threatens to consume another world.
Ten campaign missions
01 · FIRST CONTACT · THE MEDITERRANEAN · THE COLLECTOR
02 · ROOFTOP REBELLION · ALGIERS · ATLAS WALKER
03 · AFTER DARK · NEON CASBAH · THE WARDEN
04 · BURIED SUN · DESERT RUINS · DUNE REAPER
05 · CITY IN BLACKOUT · DUBAI · BLACKOUT CRUISER
06 · IRON TIDE · INDUSTRIAL COAST · IRON LEVIATHAN
07 · NO WAY BACK · CANYON BRIDGE · ATLAS PRIME
08 · TWO SOULS · SPORE FRONTIER · THE HIVE MIND
09 · THE LAST DOOR · FORTRESS · GATEBREAKER
10 · YOUNG UNIVERSE · ORBITAL CROWN · THE NULL EMPEROR
Gameplay
The campaign combines horizontal lane-aware automatic shooting, vertical jetpack routes, protected dashes and locked combat areas. Clear defenders to continue, collect coins and health, purchase weapons and strengthen your character. Death restarts the mission. Story sequences connect the campaign's locations.
Endless mode keeps the world moving between themed environments, with recurring boss encounters that must be defeated before the run continues. The project includes multiple enemy projectile patterns, moving boss encounters, hero transformation, mobile-oriented controls, HUD, menus, progression and local saves.
Included in the sale project
- Editable C# game implementation and a documented entry scene.
- Ten authored campaign mission configurations and story text.
- Endless mode, combat, enemies, bosses, projectiles and progression.
- Original Young Universe characters, environments, weapons, pickups, effects and UI.
- 97 originally synthesized audio files, including ten distinct mission compositions.
- Setup, customization, build and troubleshooting documentation.
This is a complete-game template for developers to customize. It does not transfer exclusive ownership of the Young Universe brand or promise store revenue. The existing full-game implementation is distinct from the separately sold modular Arcade Engine toolkit. Artwork overlaps with the separately sold 2D Art Collection.