Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price | |
| FREE | Unity First Price 2026-06-24 2026-07-01 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Yiperi Voice Lite
Designed for cartoon, retro, comedy, RPG, creature, NPC, or UI dialogue. This is not a full dialogue manager and not a resources intensive realistic text-to-speech.
Problems This Solves:
Zero Voice Actor Budget: Give unique voices to dozens of NPCs using simple text strings.
No Multi-Language Audio Localization: Since the output is stylized gibberish, your dialogue audio fits any translated language automatically.
Completely Offline & Lightweight: Runs entirely local with zero external API dependencies, monthly subscription fees, or internet required.
Features:
2 built-in voice banks authored at home: retro, wiwi.
Offline real-time playback: Plays through a normal Unity AudioSource.
Text analysis into words, tokens, pauses, and stress markers.
Word callbacks for syncing text reveal with speech.
Token and viseme callbacks for custom animation or effects.
Language definition files based on editable JSON.
Supports adding custom voice banks by recording up to 68 phonetic tokens.
Includes demo scenes for dialogue, minimal setup, and voice/language showcase.
Current language support (Lite): English-en, Spanish-es, French-fr, Portuguese-pt, Russian-ru, Yiperi-yiperi, German-de, Italian-it, Swedish-sv.
How It Works: The system uses voice tokens, a simplified phonetic system that generates procedural audio clips based on the text strings you pass to it. Perfect for retro RPGs, cozy simulators, city builders, and single-player prototypes where fully voiced dialogue is unfeasible.
Included demos:
Demo-1-Dialog: animated character dialogue showcase.
Demo-2-minimal: minimal script setup.