Unity
Yellowstone Real-World Terrains 8K
$20.99
$29.99
30% off
About Yellowstone Real-World Terrains 8K
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Nature & Countryside
- Theme > Realistic
- Art & Visuals > 3D
- Art & Visuals > Textures & Materials
Real Yellowstone landscapes at their true size. 58 terrains from LIDAR elevation data, each 8.128 x 8.128 km (about 8 x 8 km, 64 square km) with 1 m between samples. Every Unity terrain sample is an original heightmap pixel - nothing is stretched or resampled - and 1 Unity unit is 1 metre.
WHAT'S INSIDE
- 58 heightmaps: 16-bit PNG, 8129 x 8129 px, relief from 102.4 m to 1781.7 m
- 5 demo levels x 3 render pipelines = 15 ready scenes to fly or walk through: High Peaks, Canyon, Ridges, Escarpment, Lakeshore
- Terrain Builder: one click turns any heightmap into seamless real-scale Unity terrains
- 6 ground layers in 4K (meadow, forest floor, dry earth, scree, rock, gravel), painted automatically from slope and landform
FEATURES
- Exact scale: size and height range are in every file name, and the builder reads them for you
- Anti-tiling terrain shaders: every layer blends three texture sizes by viewing distance, so no repeating patterns
- Seamless 2 x 2 tiles: each map is split into four 4097-sample terrains (Unity's limit) that share their edge pixels
- Lake surface taken from the elevation data in the Lakeshore demo
- Verify: compares every terrain height with the original pixels
DEMO CONTROLS
Mouse look · WASD move · Shift fast · G walk at 1.8 m eye height · F fly · N / P next / previous level · H help
UNITY 2022.3 AND ABOVE
Built-in, URP and HDRP in one package. Tools > Lidar Terrains > Project Setup switches on terrain holes in your pipeline asset with one click.
USE CASES
Open-world games, flight and driving simulators, hiking and survival games, cinematics, terrain studies.
The heightmaps also work in other tools: 16-bit PNG, north up, size and height range in the file name.
WHAT'S INSIDE
- 58 heightmaps: 16-bit PNG, 8129 x 8129 px, relief from 102.4 m to 1781.7 m
- 5 demo levels x 3 render pipelines = 15 ready scenes to fly or walk through: High Peaks, Canyon, Ridges, Escarpment, Lakeshore
- Terrain Builder: one click turns any heightmap into seamless real-scale Unity terrains
- 6 ground layers in 4K (meadow, forest floor, dry earth, scree, rock, gravel), painted automatically from slope and landform
FEATURES
- Exact scale: size and height range are in every file name, and the builder reads them for you
- Anti-tiling terrain shaders: every layer blends three texture sizes by viewing distance, so no repeating patterns
- Seamless 2 x 2 tiles: each map is split into four 4097-sample terrains (Unity's limit) that share their edge pixels
- Lake surface taken from the elevation data in the Lakeshore demo
- Verify: compares every terrain height with the original pixels
DEMO CONTROLS
Mouse look · WASD move · Shift fast · G walk at 1.8 m eye height · F fly · N / P next / previous level · H help
UNITY 2022.3 AND ABOVE
Built-in, URP and HDRP in one package. Tools > Lidar Terrains > Project Setup switches on terrain holes in your pipeline asset with one click.
USE CASES
Open-world games, flight and driving simulators, hiking and survival games, cinematics, terrain studies.
The heightmaps also work in other tools: 16-bit PNG, north up, size and height range in the file name.
Current offers including this asset
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View offer
Unity New Release Discount 2026-10-21 2026-11-04
Ends Nov 4, 2026
-
View offer
Unity New Release Discount 2026-10-21 2026-11-04
Ends Nov 4, 2026