About Xiao Jue - Asian Girl
- Art & Visuals > 3D
Xiao Jue comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. 3 different Hairstyles, 3 Clothes options: full, swimsuit and lingerie.
Key Features:
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Polycount:
The Character does not have LOD system
Xiao Jue 01 (with twintails hairstyle and fur)
Faces 76235 Tris 150208 Verts 115803
Xiao Jue 02 (with straight hairstyle and without fur)
Faces 35581 Tris 68912 Verts 39003
Xiao Jue 03 (with buns hairstyle and without fur)
Faces 42186 Tris 71682 Verts 45989
Xiao Jue in Swimsuit
Faces 39059 Tris 77439 Verts 42248
Xiao Jue in Underwear
Faces 34766 Tris 68844 Verts 37984
Xiao Jue Nude
Faces 33076 Tris 65494 Verts 36029
Rig is based on the Humanoid Skeleton with additional bones.
It was made in Maya without plugins and does not have controls.
You can apply physics to different parts.
Tested with various animations:
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
Game Animation Sample Project
Blendshapes:
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations.
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Different Outfits and Modularity:
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely.
Body texture is censored. The uncensored texture can be requested.
Adult parts are not modeled and do not have morphs or a rig. It's a texture.
To avoid body intersection through clothes, the body is sliced into pieces.
Pieces that are beneath the clothes must be turned off or hidden.
By doing that, you reduce the polycount!
Full-Body is included.
Underwear is included.
AllPartsTogether is included.
Idle animation is included.
Any other animations are not included.
Unity project: 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone.
For facial animations use Blendshapes.
Physics is not included.
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization.
Any Humanoid Animations from the store can be applied to this character.
Please note, this is a character asset. It has no controls, scripts, etc.
MatID Maps: Skin, Eyes, and Outfit Parts.
A MatID map is used for changing colors of a BaseColor Map by sections.
You can use the Advanced Shader to change the colors easily.
4K Textures:
7 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair.
Textures are packed for better optimization.
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps.
Key Features:
Completely modular
Fully Rigged
Apple Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Polycount:
The Character does not have LOD system
Xiao Jue 01 (with twintails hairstyle and fur)
Faces 76235 Tris 150208 Verts 115803
Xiao Jue 02 (with straight hairstyle and without fur)
Faces 35581 Tris 68912 Verts 39003
Xiao Jue 03 (with buns hairstyle and without fur)
Faces 42186 Tris 71682 Verts 45989
Xiao Jue in Swimsuit
Faces 39059 Tris 77439 Verts 42248
Xiao Jue in Underwear
Faces 34766 Tris 68844 Verts 37984
Xiao Jue Nude
Faces 33076 Tris 65494 Verts 36029
Rig is based on the Humanoid Skeleton with additional bones.
It was made in Maya without plugins and does not have controls.
You can apply physics to different parts.
Tested with various animations:
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
Game Animation Sample Project
Blendshapes:
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations.
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Different Outfits and Modularity:
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely.
Body texture is censored. The uncensored texture can be requested.
Adult parts are not modeled and do not have morphs or a rig. It's a texture.
To avoid body intersection through clothes, the body is sliced into pieces.
Pieces that are beneath the clothes must be turned off or hidden.
By doing that, you reduce the polycount!
Full-Body is included.
Underwear is included.
AllPartsTogether is included.
Idle animation is included.
Any other animations are not included.
Unity project: 2021.3.21f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone.
For facial animations use Blendshapes.
Physics is not included.
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization.
Any Humanoid Animations from the store can be applied to this character.
Please note, this is a character asset. It has no controls, scripts, etc.
MatID Maps: Skin, Eyes, and Outfit Parts.
A MatID map is used for changing colors of a BaseColor Map by sections.
You can use the Advanced Shader to change the colors easily.
4K Textures:
7 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair.
Textures are packed for better optimization.
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps.