Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $20.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price | |
| $20 | Unity First Price 2026-06-19 2026-06-26 | |
| $10 | Unity New Release Discount 2026-06-06 2026-06-20 | |
| $10 | Unity New Release Discount 2026-06-06 2026-06-20 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Xal Easy 2d Vehicle Physics - Controller
- Tools, Systems & Learning > Game Templates & Systems
Build great-feeling 2D vehicles faster with Xal 2D Vehicle Feel Kit, a modular vehicle physics framework for Unity 6.
Create cars, trials bikes, scooters, wheelchairs, shopping carts, tanks, tracked vehicles, stunt bikes and minecarts using inspector-friendly components, raycast wheels, suspension, grip control, air balance, flip assist, landing assist, surface materials and animated track visuals.
Instead of spending hours tuning raw physics values, apply ready-made feel presets designed for specific vehicle types. A trials bike feels agile and stunt-ready, a tank feels heavy and grounded, and lightweight vehicles can feel unstable, playful and responsive.
Perfect for 2D racing games, hill climb games, physics platformers, stunt games, side-scrollers and arcade vehicle projects.
Create cars, trials bikes, scooters, wheelchairs, shopping carts, tanks, tracked vehicles, stunt bikes and minecarts using inspector-friendly components, raycast wheels, suspension, grip control, air balance, flip assist, landing assist, surface materials and animated track visuals.
Instead of spending hours tuning raw physics values, apply ready-made feel presets designed for specific vehicle types. A trials bike feels agile and stunt-ready, a tank feels heavy and grounded, and lightweight vehicles can feel unstable, playful and responsive.
Perfect for 2D racing games, hill climb games, physics platformers, stunt games, side-scrollers and arcade vehicle projects.