Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $99.99. The latest store price is $99.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $99.99 | Latest store price |
About WWII Weapons Sound System Part 1
- Audio > Sound Effects & Ambience
- Theme > Military & Combat
- Theme > Historical
WWII WEAPONS SOUND SYSTEM Part 1
YOUTUBE PREVIEW | HOW TO USE IT
"WWII Weapons Sound System Part I" – The Ultimate Audio Solution for AAA Shooters in Unity
WWII Weapons Sound System Part I is a high-performance and fully modular sound system for Unity, written in C#. Based on the acclaimed Modern Weapons series, this asset brings authentic World War II weapon audio into your project – ready for single-player and multiplayer games alike.
It includes a complete collection of historically accurate weapon sounds and a flexible system for triggering, layering, and customizing audio events. A built-in audio pooling system ensures minimal performance overhead, making it especially suitable for resource-intensive multiplayer gameplay.
What's Inside – 12 Iconic Weapons
Each weapon has been carefully selected and authentically voiced to reflect its real-world acoustic signature. The system includes over 300 sounds for both WWII-era firearms and several weapons introduced shortly after the war, widely used in military conflicts of the late 1940s and early 1950s:
MAS-49 Rifle
Sten Gun Mark II
PPS-43 Submachine Gun
StG 44 Assault Rifle
Mosin–Nagant Bolt-Action Rifle
Gewehr 41/43 Rifle
C96 Semi-Automatic Pistol
P38 Service Pistol
Classic A-5 Style Shotgun
SKS Carbine
Suomi KP/-31 Submachine Gun
MG-42 Light Machine Gun
Key Features
✅ C# Core, Modular Structure – Easily customize, extend, or integrate into your own systems using clear and well-structured C# code.
✅ Distance-aware Audio – Unique sound layers for close and far ranges.
✅ Dynamic Firing Modes – Semi-auto and full-auto variations.
✅ Loop Variation System – Looping fire sounds start at random offsets to eliminate repetitive patterns.
✅ Reload Sound Components – Reloads are split into multiple synced layers, easily matched to animation timing.
✅ Post-FX Ready – All sounds are preprocessed and mixed for use in both cinematic and real-time gameplay.
✅ Optimized Audio Pooling System – Built-in pooling reduces memory usage and instantiation cost, ideal for intensive scenes and multiplayer performance.
Crafted by Experienced Audio Developers
Behind every sound is over a decade of professional experience in game audio:
Recorded from real historical weapons
Carefully layered and mixed using modern post-production techniques
Balanced for both realism and cinematic punch
Developed in collaboration with game developers and sound designers
Your Complete Weapon Audio Toolkit for Unity
WWII Weapons Sound System Part I is the ultimate sound asset for developers seeking historical authenticity, modular control, and plug-and-play simplicity in Unity. Whether you're building a story-driven single-player campaign or a fast-paced multiplayer shooter, this system gives you everything needed to craft immersive, believable weapon soundscapes.
Top-quality audio, efficient performance, and full flexibility – all ready to drop into your project. Make your war sound real ⚡
YOUTUBE PREVIEW | HOW TO USE IT
"WWII Weapons Sound System Part I" – The Ultimate Audio Solution for AAA Shooters in Unity
WWII Weapons Sound System Part I is a high-performance and fully modular sound system for Unity, written in C#. Based on the acclaimed Modern Weapons series, this asset brings authentic World War II weapon audio into your project – ready for single-player and multiplayer games alike.
It includes a complete collection of historically accurate weapon sounds and a flexible system for triggering, layering, and customizing audio events. A built-in audio pooling system ensures minimal performance overhead, making it especially suitable for resource-intensive multiplayer gameplay.
What's Inside – 12 Iconic Weapons
Each weapon has been carefully selected and authentically voiced to reflect its real-world acoustic signature. The system includes over 300 sounds for both WWII-era firearms and several weapons introduced shortly after the war, widely used in military conflicts of the late 1940s and early 1950s:
MAS-49 Rifle
Sten Gun Mark II
PPS-43 Submachine Gun
StG 44 Assault Rifle
Mosin–Nagant Bolt-Action Rifle
Gewehr 41/43 Rifle
C96 Semi-Automatic Pistol
P38 Service Pistol
Classic A-5 Style Shotgun
SKS Carbine
Suomi KP/-31 Submachine Gun
MG-42 Light Machine Gun
Key Features
✅ C# Core, Modular Structure – Easily customize, extend, or integrate into your own systems using clear and well-structured C# code.
✅ Distance-aware Audio – Unique sound layers for close and far ranges.
✅ Dynamic Firing Modes – Semi-auto and full-auto variations.
✅ Loop Variation System – Looping fire sounds start at random offsets to eliminate repetitive patterns.
✅ Reload Sound Components – Reloads are split into multiple synced layers, easily matched to animation timing.
✅ Post-FX Ready – All sounds are preprocessed and mixed for use in both cinematic and real-time gameplay.
✅ Optimized Audio Pooling System – Built-in pooling reduces memory usage and instantiation cost, ideal for intensive scenes and multiplayer performance.
Crafted by Experienced Audio Developers
Behind every sound is over a decade of professional experience in game audio:
Recorded from real historical weapons
Carefully layered and mixed using modern post-production techniques
Balanced for both realism and cinematic punch
Developed in collaboration with game developers and sound designers
Your Complete Weapon Audio Toolkit for Unity
WWII Weapons Sound System Part I is the ultimate sound asset for developers seeking historical authenticity, modular control, and plug-and-play simplicity in Unity. Whether you're building a story-driven single-player campaign or a fast-paced multiplayer shooter, this system gives you everything needed to craft immersive, believable weapon soundscapes.
Top-quality audio, efficient performance, and full flexibility – all ready to drop into your project. Make your war sound real ⚡