Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $25.99. The latest store price is $25.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $25.99 | Latest store price |
About WW2 German Dive-Bomber JU87 Stuka
- Theme > Stylized
- Theme > Low Poly
- Theme > Military & Combat
- Theme > Realistic
- Art & Visuals > 2D
- Art & Visuals > 3D
- Theme > Historical
Low Poly model with PBR textures of the World-War 2 era German dive-bomber and ground attack aircraft: the Junkers JU 87.
The model has real-world proportions, is properly oriented and ready to be used in your desktop, console or mobile game or rendering project out of the box.
Parts that need to be animated were modeled separately, properly oriented and given clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller and nose.
In addition to these, the JU87 Stuka has long-range fuel tanks, bombs, and underwing gun pods.
Textures:
- 5 color maps inspired by real-world paint jobs in 2k pixel resolution.
- Payload has its own 1024x1024 texture
- Propeller as a 512x512 pixels blurred sprite to give the illusion of high angular speed when the aircraft is airborne.
- PBR maps: MetallicSmoothness and Normal in 2k pixel resolution.
All materials use standard shaders. SRP LW and SRP HD materials are provided.
Technical Details:
- Texture Size: 2048x2048 pixels for aircraft, 1024x1024 for payload
- Poly Count: 5240 tris, 3042 vertices
- Physically-Based Rendering (PBR): Yes
- Pilot, LODs, Cockpit, Interiors, Sounds, Animations, Scripts: None, model and texture only.
The model has real-world proportions, is properly oriented and ready to be used in your desktop, console or mobile game or rendering project out of the box.
Parts that need to be animated were modeled separately, properly oriented and given clear names: ailerons, elevator, rudder, flaps, landing gears, wheels, propeller and nose.
In addition to these, the JU87 Stuka has long-range fuel tanks, bombs, and underwing gun pods.
Textures:
- 5 color maps inspired by real-world paint jobs in 2k pixel resolution.
- Payload has its own 1024x1024 texture
- Propeller as a 512x512 pixels blurred sprite to give the illusion of high angular speed when the aircraft is airborne.
- PBR maps: MetallicSmoothness and Normal in 2k pixel resolution.
All materials use standard shaders. SRP LW and SRP HD materials are provided.
Technical Details:
- Texture Size: 2048x2048 pixels for aircraft, 1024x1024 for payload
- Poly Count: 5240 tris, 3042 vertices
- Physically-Based Rendering (PBR): Yes
- Pilot, LODs, Cockpit, Interiors, Sounds, Animations, Scripts: None, model and texture only.